Add trade stations (#23863)
* puters * Start on fulfillment * weh * Smol update * FTL sound fixes or smth iunno * Add consoles * More tweaks * Make it unanchorable * final wehs * weh * Fix 1 test * Shrimply bump the distance * cat
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@@ -1,5 +1,6 @@
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using Content.Shared.Cargo;
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using Content.Shared.Cargo.Prototypes;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Cargo.Components;
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@@ -30,4 +31,10 @@ public sealed partial class StationCargoOrderDatabaseComponent : Component
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/// </summary>
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[DataField("shuttle")]
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public EntityUid? Shuttle;
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/// <summary>
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/// The paper-type prototype to spawn with the order information.
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/// </summary>
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[DataField]
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public EntProtoId PrinterOutput = "PaperCargoInvoice";
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}
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10
Content.Server/Cargo/Components/TradeStationComponent.cs
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10
Content.Server/Cargo/Components/TradeStationComponent.cs
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@@ -0,0 +1,10 @@
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namespace Content.Server.Cargo.Components;
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/// <summary>
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/// Target for approved orders to spawn at.
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/// </summary>
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[RegisterComponent]
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public sealed partial class TradeStationComponent : Component
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{
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}
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