Update b2dynamictree (#30630)
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@@ -62,7 +62,10 @@ public abstract partial class InteractionTest
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// Please someone purge async construction code
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Task<bool> task = default!;
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await Server.WaitPost(() => task = SConstruction.TryStartItemConstruction(prototype, SEntMan.GetEntity(Player)));
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await Server.WaitPost(() =>
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{
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task = SConstruction.TryStartItemConstruction(prototype, SEntMan.GetEntity(Player));
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});
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Task? tickTask = null;
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while (!task.IsCompleted)
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