diff --git a/Content.Client/GameObjects/EntitySystems/VerbSystem.cs b/Content.Client/GameObjects/EntitySystems/VerbSystem.cs index 69ceade1f0..0009680a3a 100644 --- a/Content.Client/GameObjects/EntitySystems/VerbSystem.cs +++ b/Content.Client/GameObjects/EntitySystems/VerbSystem.cs @@ -443,6 +443,13 @@ namespace Content.Client.GameObjects.EntitySystems if (args.Function == EngineKeyFunctions.Use || args.Function == ContentKeyFunctions.Point) { + // TODO: Remove an entity from the menu when it is deleted + if (_entity.Deleted) + { + _master.CloseAllMenus(); + return; + } + var inputSys = _master.EntitySystemManager.GetEntitySystem(); var func = args.Function;