From a66b5de7287f503af0713d46c7e57b1bd1799dc4 Mon Sep 17 00:00:00 2001 From: Ian Pike Date: Wed, 18 May 2022 18:01:22 -0400 Subject: [PATCH] Removed the ability for flying mobs to pass through airlocks (#8236) * Removed the ability for flying mobs to pass through airlocks * Adjusted the interaction of FlyingMob to Doors Essentially removed the GlassAirlockLayer from the impassible group and instead added the HighImpassble group to the FlyingMobMask --- Content.Shared/Physics/CollisionGroup.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Physics/CollisionGroup.cs b/Content.Shared/Physics/CollisionGroup.cs index 37a520a0a3..bde0573206 100644 --- a/Content.Shared/Physics/CollisionGroup.cs +++ b/Content.Shared/Physics/CollisionGroup.cs @@ -35,7 +35,7 @@ public enum CollisionGroup SmallMobMask = Impassable | LowImpassable, SmallMobLayer = Opaque | BulletImpassable, // Birds/other small flyers - FlyingMobMask = Impassable, + FlyingMobMask = Impassable | HighImpassable, FlyingMobLayer = Opaque | BulletImpassable, // Mechs