Revert "Adds blinding + blindfolds (#8688)" (#9689)

This reverts commit 7a7ab5e8c1.
This commit is contained in:
Moony
2022-07-13 16:50:35 -05:00
committed by GitHub
parent ef6d0344de
commit a655891a8d
21 changed files with 1 additions and 305 deletions

View File

@@ -1,26 +0,0 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Eye.Blinding
{
[RegisterComponent]
[NetworkedComponent]
public sealed class BlindableComponent : Component
{
/// <description>
/// How many sources of blindness are affecting us?
/// </description>
[DataField("sources")]
public int Sources = 0;
/// <description>
/// Used to ensure that this doesn't break with sandbox or admin tools.
/// This is not "enabled/disabled".
/// </description>
public bool LightSetup = false;
/// <description>
/// Gives an extra frame of blindness to reenable light manager during
/// </description>
public bool GraceFrame = false;
}
}