Handcuff system (#1831)
* Implemented most serverside logic * All serverside cuff logic complete * SFX, Clientside HUD stuff, Other logic. * fffff * Cuffs 1.0 * missing loc string * Cuffs are stored in the balls now. * Basic integrationtest * Support stripping menu. * rrr * Fixes * properties * gun emoji * fixes * get rid of unused * reeee * Update Content.Shared/GameObjects/ContentNetIDs.cs Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -68,6 +68,8 @@
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public const uint BOLTACTION_BARREL = 1062;
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public const uint PUMP_BARREL = 1063;
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public const uint REVOLVER_BARREL = 1064;
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public const uint CUFFED = 1065;
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public const uint HANDCUFFS = 1066;
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// Net IDs for integration tests.
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public const uint PREDICTION_TEST = 10001;
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