Gun cleanup (#18682)
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@@ -68,7 +68,7 @@ public abstract partial class SharedGunSystem
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TakeCharge(uid, component);
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UpdateBatteryAppearance(uid, component);
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Dirty(component);
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Dirty(uid, component);
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}
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private void OnBatteryAmmoCount(EntityUid uid, BatteryAmmoProviderComponent component, ref GetAmmoCountEvent args)
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