Inline Transform
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@@ -36,8 +36,8 @@ namespace Content.Server.Singularity.Components
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Generator2 = generator2;
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//generateFields
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var pos1 = generator1.Owner.Transform.Coordinates;
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var pos2 = generator2.Owner.Transform.Coordinates;
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var pos1 = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator1.Owner.Uid).Coordinates;
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var pos2 = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator2.Owner.Uid).Coordinates;
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if (pos1 == pos2)
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{
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Dispose();
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@@ -62,7 +62,7 @@ namespace Content.Server.Singularity.Components
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}
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containmentFieldComponent.Parent = this;
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newEnt.Transform.WorldRotation = generator1.Owner.Transform.WorldRotation + dirVec.ToWorldAngle();
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IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(newEnt.Uid).WorldRotation = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(generator1.Owner.Uid).WorldRotation + dirVec.ToWorldAngle();
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_fields.Add(newEnt);
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currentOffset += dirVec;
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