Inline Transform

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:20:34 +01:00
parent 69b270017b
commit a5b57c8e10
283 changed files with 742 additions and 709 deletions

View File

@@ -74,7 +74,7 @@ namespace Content.Server.Physics.Controllers
// Now that's over with...
var pullerPosition = puller.Transform.MapPosition;
var pullerPosition = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(puller.Uid).MapPosition;
var movingTo = pullable.MovingTo.Value.ToMap(IoCManager.Resolve<IEntityManager>());
if (movingTo.MapId != pullerPosition.MapId)
{
@@ -84,14 +84,14 @@ namespace Content.Server.Physics.Controllers
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<PhysicsComponent?>(pullable.Owner.Uid, out var physics) ||
physics.BodyType == BodyType.Static ||
movingTo.MapId != pullable.Owner.Transform.MapID)
movingTo.MapId != IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(pullable.Owner.Uid).MapID)
{
_pullableSystem.StopMoveTo(pullable);
continue;
}
var movingPosition = movingTo.Position;
var ownerPosition = pullable.Owner.Transform.MapPosition.Position;
var ownerPosition = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(pullable.Owner.Uid).MapPosition.Position;
var diff = movingPosition - ownerPosition;
var diffLength = diff.Length;