Inline Transform
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@@ -2,6 +2,7 @@ using System.Collections.Generic;
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using Content.Server.NodeContainer.EntitySystems;
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using Content.Server.NodeContainer.NodeGroups;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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@@ -37,7 +38,7 @@ namespace Content.Server.NodeContainer.Nodes
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/// </summary>
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public bool Connectable => !Deleting && Anchored;
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protected bool Anchored => !NeedAnchored || Owner.Transform.Anchored;
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protected bool Anchored => !NeedAnchored || IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Anchored;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("needAnchored")]
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