Inline Transform
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@@ -3,6 +3,7 @@ using System.Linq;
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using Content.Server.NodeContainer.EntitySystems;
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using Content.Server.NodeContainer.Nodes;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.ViewVariables;
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@@ -76,7 +77,7 @@ namespace Content.Server.NodeContainer.NodeGroups
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public virtual void Initialize(Node sourceNode)
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{
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// TODO: Can we get rid of this GridId?
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GridId = sourceNode.Owner.Transform.GridID;
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GridId = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(sourceNode.Owner.Uid).GridID;
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}
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/// <summary>
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