Inline Transform

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:20:34 +01:00
parent 69b270017b
commit a5b57c8e10
283 changed files with 742 additions and 709 deletions

View File

@@ -4,6 +4,7 @@ using Content.Shared.Administration;
using Content.Shared.Maps;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
@@ -46,9 +47,9 @@ namespace Content.Server.Interaction
}
var mapManager = IoCManager.Resolve<IMapManager>();
var playerGrid = player.AttachedEntity.Transform.GridID;
var playerGrid = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player.AttachedEntity.Uid).GridID;
var mapGrid = mapManager.GetGrid(playerGrid);
var playerPosition = player.AttachedEntity.Transform.Coordinates;
var playerPosition = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player.AttachedEntity.Uid).Coordinates;
var tileDefinitionManager = IoCManager.Resolve<ITileDefinitionManager>();
for (var i = -radius; i <= radius; i++)