Inline Transform
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@@ -31,7 +31,7 @@ namespace Content.Server.Fluids.Components
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public static PuddleComponent? SpillAt(this Solution solution, IEntity entity, string prototype,
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bool sound = true, bool combine = true)
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{
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return solution.SpillAt(entity.Transform.Coordinates, prototype, sound, combine: combine);
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return solution.SpillAt(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entity.Uid).Coordinates, prototype, sound, combine: combine);
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}
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/// <summary>
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