Inline Transform

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:20:34 +01:00
parent 69b270017b
commit a5b57c8e10
283 changed files with 742 additions and 709 deletions

View File

@@ -36,7 +36,7 @@ namespace Content.Server.Climbing.Components
if (!Owner.EnsureComponent(out PhysicsComponent _))
{
Logger.Warning($"Entity {Owner.Name} at {Owner.Transform.MapPosition} didn't have a {nameof(PhysicsComponent)}");
Logger.Warning($"Entity {Owner.Name} at {IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).MapPosition} didn't have a {nameof(PhysicsComponent)}");
}
}
@@ -161,10 +161,10 @@ namespace Content.Server.Climbing.Components
if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(entityToMove.Uid, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
{
var entityPos = entityToMove.Transform.WorldPosition;
var entityPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(entityToMove.Uid).WorldPosition;
var direction = (Owner.Transform.WorldPosition - entityPos).Normalized;
var endPoint = Owner.Transform.WorldPosition;
var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition - entityPos).Normalized;
var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition;
var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(entityToMove.Uid);
climbMode.IsClimbing = true;
@@ -209,21 +209,21 @@ namespace Content.Server.Climbing.Components
if (result != DoAfterStatus.Cancelled && IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out PhysicsComponent? body) && body.Fixtures.Count >= 1)
{
// TODO: Remove the copy-paste code
var userPos = user.Transform.WorldPosition;
var userPos = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition;
var direction = (Owner.Transform.WorldPosition - userPos).Normalized;
var endPoint = Owner.Transform.WorldPosition;
var direction = (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition - userPos).Normalized;
var endPoint = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).WorldPosition;
var climbMode = IoCManager.Resolve<IEntityManager>().GetComponent<ClimbingComponent>(user.Uid);
climbMode.IsClimbing = true;
if (MathF.Abs(direction.X) < 0.6f) // user climbed mostly vertically so lets make it a clean straight line
{
endPoint = new Vector2(user.Transform.WorldPosition.X, endPoint.Y);
endPoint = new Vector2(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition.X, endPoint.Y);
}
else if (MathF.Abs(direction.Y) < 0.6f) // user climbed mostly horizontally so lets make it a clean straight line
{
endPoint = new Vector2(endPoint.X, user.Transform.WorldPosition.Y);
endPoint = new Vector2(endPoint.X, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(user.Uid).WorldPosition.Y);
}
climbMode.TryMoveTo(userPos, endPoint);