Inline Transform

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:20:34 +01:00
parent 69b270017b
commit a5b57c8e10
283 changed files with 742 additions and 709 deletions

View File

@@ -60,12 +60,12 @@ namespace Content.Server.Administration.Commands
}
var mapManager = IoCManager.Resolve<IMapManager>();
var currentMap = player.AttachedEntity.Transform.MapID;
var currentGrid = player.AttachedEntity.Transform.GridID;
var currentMap = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player.AttachedEntity.Uid).MapID;
var currentGrid = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player.AttachedEntity.Uid).GridID;
var found = entMan.EntityQuery<WarpPointComponent>(true)
.Where(p => p.Location == location)
.Select(p => p.Owner.Transform.Coordinates)
.Select(p => IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(p.Owner.Uid).Coordinates)
.OrderBy(p => p, Comparer<EntityCoordinates>.Create((a, b) =>
{
// Sort so that warp points on the same grid/map are first.
@@ -113,7 +113,7 @@ namespace Content.Server.Administration.Commands
if (found.GetGridId(entMan) != GridId.Invalid)
{
player.AttachedEntity.Transform.Coordinates = found;
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(player.AttachedEntity.Uid).Coordinates = found;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(player.AttachedEntity.Uid, out IPhysBody? physics))
{
physics.LinearVelocity = Vector2.Zero;