Inline Transform

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:20:34 +01:00
parent 69b270017b
commit a5b57c8e10
283 changed files with 742 additions and 709 deletions

View File

@@ -52,11 +52,11 @@ namespace Content.Client.IconSmoothing
// This is simpler to implement. If you want to optimize it be my guest.
var senderEnt = ev.Sender;
if (IoCManager.Resolve<IEntityManager>().EntityExists(senderEnt.Uid) &&
_mapManager.TryGetGrid(senderEnt.Transform.GridID, out var grid1) &&
_mapManager.TryGetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(senderEnt.Uid).GridID, out var grid1) &&
IoCManager.Resolve<IEntityManager>().TryGetComponent(senderEnt.Uid, out IconSmoothComponent? iconSmooth)
&& iconSmooth.Running)
{
var coords = senderEnt.Transform.Coordinates;
var coords = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(senderEnt.Uid).Coordinates;
_dirtyEntities.Enqueue(senderEnt.Uid);
AddValidEntities(grid1.GetInDir(coords, Direction.North));