Enable nullability in Content.Server (#3685)
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@@ -13,11 +13,11 @@ namespace Content.Shared.GameObjects.Components.Medical
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[Serializable, NetSerializable]
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public class CloningPodBoundUserInterfaceState : BoundUserInterfaceState
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{
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public readonly Dictionary<int, string> MindIdName;
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public readonly Dictionary<int, string?> MindIdName;
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public readonly float Progress;
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public readonly bool MindPresent;
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public CloningPodBoundUserInterfaceState(Dictionary<int, string> mindIdName, float progress, bool mindPresent)
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public CloningPodBoundUserInterfaceState(Dictionary<int, string?> mindIdName, float progress, bool mindPresent)
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{
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MindIdName = mindIdName;
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Progress = progress;
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