Enable nullability in Content.Server (#3685)
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@@ -19,6 +19,12 @@ namespace Content.Server.GameObjects.EntitySystems
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public class TimerTriggerEventArgs : EventArgs
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{
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public TimerTriggerEventArgs(IEntity user, IEntity source)
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{
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User = user;
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Source = source;
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}
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public IEntity User { get; set; }
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public IEntity Source { get; set; }
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}
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@@ -31,11 +37,7 @@ namespace Content.Server.GameObjects.EntitySystems
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Timer.Spawn(delay, () =>
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{
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var timerTriggerEventArgs = new TimerTriggerEventArgs
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{
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User = user,
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Source = trigger
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};
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var timerTriggerEventArgs = new TimerTriggerEventArgs(user, trigger);
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var timerTriggers = trigger.GetAllComponents<ITimerTrigger>().ToList();
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foreach (var timerTrigger in timerTriggers)
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