Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -2,7 +2,6 @@
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.EntitySystems.Click;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
@@ -34,7 +33,7 @@ namespace Content.Server.GameObjects.EntitySystems
{
var oldParentEntity = message.Container.Owner;
if (oldParentEntity.TryGetComponent(out ServerStorageComponent storageComp))
if (oldParentEntity.TryGetComponent(out ServerStorageComponent? storageComp))
{
storageComp.HandleEntityMaybeRemoved(message);
}
@@ -44,7 +43,7 @@ namespace Content.Server.GameObjects.EntitySystems
{
var oldParentEntity = message.Container.Owner;
if (oldParentEntity.TryGetComponent(out ServerStorageComponent storageComp))
if (oldParentEntity.TryGetComponent(out ServerStorageComponent? storageComp))
{
storageComp.HandleEntityMaybeInserted(message);
}