Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -3,7 +3,6 @@ using System.Threading;
using Content.Server.Interfaces.Chat;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.GameTicking;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -33,16 +32,16 @@ namespace Content.Server.GameObjects.EntitySystems
public TimeSpan CallCooldown { get; } = TimeSpan.FromSeconds(30);
public delegate void RoundEndCountdownStarted();
public event RoundEndCountdownStarted OnRoundEndCountdownStarted;
public event RoundEndCountdownStarted? OnRoundEndCountdownStarted;
public delegate void RoundEndCountdownCancelled();
public event RoundEndCountdownCancelled OnRoundEndCountdownCancelled;
public event RoundEndCountdownCancelled? OnRoundEndCountdownCancelled;
public delegate void RoundEndCountdownFinished();
public event RoundEndCountdownFinished OnRoundEndCountdownFinished;
public event RoundEndCountdownFinished? OnRoundEndCountdownFinished;
public delegate void CallCooldownEnded();
public event CallCooldownEnded OnCallCooldownEnded;
public event CallCooldownEnded? OnCallCooldownEnded;
void IResettingEntitySystem.Reset()
{