Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -1,6 +1,6 @@
using Content.Server.Interfaces;
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using Content.Server.Interfaces;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
@@ -9,14 +9,7 @@ namespace Content.Server.GameObjects.EntitySystems
[UsedImplicitly]
public class RadioSystem : EntitySystem
{
private List<string> _messages;
public override void Initialize()
{
base.Initialize();
_messages = new List<string>();
}
private readonly List<string> _messages = new();
public void SpreadMessage(IRadio source, IEntity speaker, string message, int channel)
{