Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

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@@ -5,8 +5,8 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Players;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Timing;
namespace Content.Server.GameObjects.Components.StationEvents
{
@@ -56,7 +56,7 @@ namespace Content.Server.GameObjects.Components.StationEvents
}
}
[DataField("sound")] public string Sound { get; set; } = "/Audio/Weapons/Guns/Gunshots/laser3.ogg";
[DataField("sound")] public string? Sound { get; set; } = "/Audio/Weapons/Guns/Gunshots/laser3.ogg";
[DataField("range")]
public override float Range