Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -5,7 +5,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.GameObjects.Components.Sound
@@ -23,7 +22,7 @@ namespace Content.Server.GameObjects.Components.Sound
public override string Name => "FootstepModifier";
[DataField("footstepSoundCollection")]
public string _soundCollectionName;
public string? _soundCollectionName;
public void PlayFootstep()
{