Enable nullability in Content.Server (#3685)
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@@ -18,7 +18,7 @@ namespace Content.Server.GameObjects.Components.Sound
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///
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public override string Name => "EmitSoundOnUse";
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[ViewVariables(VVAccess.ReadWrite)] [DataField("sound")] public string _soundName;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("sound")] public string? _soundName;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("variation")] public float _pitchVariation;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("semitoneVariation")] public int _semitoneVariation;
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