Enable nullability in Content.Server (#3685)
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@@ -1,8 +1,6 @@
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using Content.Server.GameObjects.Components.Power.ApcNetComponents;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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@@ -18,7 +16,7 @@ namespace Content.Server.GameObjects.Components.Research
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private int _pointsPerSecond;
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[DataField("active")]
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private bool _active;
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private PowerReceiverComponent _powerReceiver;
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private PowerReceiverComponent? _powerReceiver;
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[ViewVariables(VVAccess.ReadWrite)]
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public int PointsPerSecond
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