Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

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@@ -3,9 +3,7 @@ using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.GameObjects.Components
@@ -19,7 +17,7 @@ namespace Content.Server.GameObjects.Components
private static readonly string[] PlasticPlantStates;
[DataField("selected")]
private string _selectedState;
private string? _selectedState;
[DataField("plastic")]
private bool _plastic;