Enable nullability in Content.Server (#3685)
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@@ -31,7 +31,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
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public override string Name => "Food";
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[ViewVariables] [DataField("useSound")] protected virtual string UseSound { get; set; } = "/Audio/Items/eatfood.ogg";
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[ViewVariables] [DataField("useSound")] protected virtual string? UseSound { get; set; } = "/Audio/Items/eatfood.ogg";
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[ViewVariables] [DataField("trash")] protected virtual string? TrashPrototype { get; set; }
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@@ -161,8 +161,12 @@ namespace Content.Server.GameObjects.Components.Nutrition
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firstStomach.TryTransferSolution(split);
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_entitySystem.GetEntitySystem<AudioSystem>()
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.PlayFromEntity(UseSound, trueTarget, AudioParams.Default.WithVolume(-1f));
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if (UseSound != null)
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{
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_entitySystem.GetEntitySystem<AudioSystem>()
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.PlayFromEntity(UseSound, trueTarget, AudioParams.Default.WithVolume(-1f));
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}
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trueTarget.PopupMessage(user, Loc.GetString("Nom"));
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// If utensils were used
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