Enable nullability in Content.Server (#3685)
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@@ -23,7 +23,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
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{
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PlaySound();
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if (Owner.TryGetComponent(out SolutionContainerComponent solution))
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if (Owner.TryGetComponent(out SolutionContainerComponent? solution))
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{
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solution.Solution.SpillAt(Owner, "PuddleSmear", false);
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}
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