Enable nullability in Content.Server (#3685)
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@@ -272,7 +272,7 @@ namespace Content.Server.GameObjects.Components.Medical
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//TODO: Show a 'ERROR: Body is completely devoid of soul' if no Mind owns the entity.
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var cloningSystem = EntitySystem.Get<CloningSystem>();
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if (!_bodyContainer.ContainedEntity.TryGetComponent(out MindComponent? mind) || !mind.HasMind)
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if (!_bodyContainer.ContainedEntity.TryGetComponent(out MindComponent? mind) || mind.Mind == null)
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break;
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cloningSystem.AddToDnaScans(mind.Mind);
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