Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -7,8 +7,6 @@ using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Utility;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.GameObjects.Components.Medical
@@ -27,7 +25,7 @@ namespace Content.Server.GameObjects.Components.Medical
return false;
}
if (!eventArgs.Target.TryGetComponent(out IDamageableComponent damageable))
if (!eventArgs.Target.TryGetComponent(out IDamageableComponent? damageable))
{
return true;
}
@@ -43,7 +41,7 @@ namespace Content.Server.GameObjects.Components.Medical
return true;
}
if (Owner.TryGetComponent(out StackComponent stack) &&
if (Owner.TryGetComponent(out StackComponent? stack) &&
!stack.Use(1))
{
return true;