Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -19,8 +19,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Network;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
@@ -157,6 +155,7 @@ namespace Content.Server.GameObjects.Components.Medical
}
var dead =
mind.OwnedEntity != null &&
mind.OwnedEntity.TryGetComponent<IMobStateComponent>(out var state) &&
state.IsDead();
if (!dead) return;