Enable nullability in Content.Server (#3685)
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@@ -37,7 +37,7 @@ namespace Content.Server.GameObjects.Components.Markers
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[DataField("MaximumEntitiesSpawned")]
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public int MaximumEntitiesSpawned { get; set; } = 1;
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private CancellationTokenSource TokenSource;
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private CancellationTokenSource? TokenSource;
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void ISerializationHooks.AfterDeserialization()
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{
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@@ -54,7 +54,7 @@ namespace Content.Server.GameObjects.Components.Markers
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protected override void Shutdown()
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{
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base.Shutdown();
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TokenSource.Cancel();
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TokenSource?.Cancel();
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}
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private void SetupTimer()
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