Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -100,7 +100,7 @@ namespace Content.Server.GameObjects.Components.Interactable
return new WelderComponentState(FuelCapacity, Fuel, WelderLit);
}
public override async Task<bool> UseTool(IEntity user, IEntity target, float doAfterDelay, ToolQuality toolQualityNeeded, Func<bool>? doAfterCheck = null)
public override async Task<bool> UseTool(IEntity user, IEntity? target, float doAfterDelay, ToolQuality toolQualityNeeded, Func<bool>? doAfterCheck = null)
{
bool ExtraCheck()
{
@@ -108,7 +108,7 @@ namespace Content.Server.GameObjects.Components.Interactable
if (!CanWeld(DefaultFuelCost))
{
target.PopupMessage(user, "Can't weld!");
target?.PopupMessage(user, "Can't weld!");
return false;
}