Enable nullability in Content.Server (#3685)
This commit is contained in:
@@ -9,7 +9,7 @@ namespace Content.Server.GameObjects.Components.Cargo
|
||||
[RegisterComponent]
|
||||
public class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent
|
||||
{
|
||||
public CargoOrderDatabase Database { get; set; }
|
||||
public CargoOrderDatabase? Database { get; set; }
|
||||
public bool ConnectedToDatabase => Database != null;
|
||||
|
||||
public override void Initialize()
|
||||
@@ -23,7 +23,7 @@ namespace Content.Server.GameObjects.Components.Cargo
|
||||
{
|
||||
if (!ConnectedToDatabase)
|
||||
return new CargoOrderDatabaseState(null);
|
||||
return new CargoOrderDatabaseState(Database.GetOrders());
|
||||
return new CargoOrderDatabaseState(Database?.GetOrders());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user