Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -1,4 +1,5 @@
#nullable enable
using System.Collections.Generic;
using Content.Server.Cargo;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using Content.Server.GameObjects.EntitySystems;
@@ -6,17 +7,13 @@ using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Cargo;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Prototypes.Cargo;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using System.Collections.Generic;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using System.Linq;
using Robust.Shared.Prototypes;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Cargo
{
@@ -100,95 +97,95 @@ namespace Content.Server.GameObjects.Components.Cargo
}
var message = serverMsg.Message;
if (!orders.ConnectedToDatabase)
if (orders.Database == null)
return;
if (!Powered)
return;
switch (message)
{
case CargoConsoleAddOrderMessage msg:
{
if (msg.Amount <= 0 || _bankAccount == null)
{
if (msg.Amount <= 0 || _bankAccount == null)
{
break;
}
_cargoConsoleSystem.AddOrder(orders.Database.Id, msg.Requester, msg.Reason, msg.ProductId, msg.Amount, _bankAccount.Id);
break;
}
_cargoConsoleSystem.AddOrder(orders.Database.Id, msg.Requester, msg.Reason, msg.ProductId, msg.Amount, _bankAccount.Id);
break;
}
case CargoConsoleRemoveOrderMessage msg:
{
_cargoConsoleSystem.RemoveOrder(orders.Database.Id, msg.OrderNumber);
break;
}
{
_cargoConsoleSystem.RemoveOrder(orders.Database.Id, msg.OrderNumber);
break;
}
case CargoConsoleApproveOrderMessage msg:
{
if (_requestOnly ||
!orders.Database.TryGetOrder(msg.OrderNumber, out var order) ||
_bankAccount == null)
{
if (_requestOnly ||
!orders.Database.TryGetOrder(msg.OrderNumber, out var order) ||
_bankAccount == null)
{
break;
}
PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product);
if (product == null!)
break;
var capacity = _cargoConsoleSystem.GetCapacity(orders.Database.Id);
if (capacity.CurrentCapacity == capacity.MaxCapacity)
break;
if (!_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount))
break;
_cargoConsoleSystem.ApproveOrder(orders.Database.Id, msg.OrderNumber);
UpdateUIState();
break;
}
PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product);
if (product == null!)
break;
var capacity = _cargoConsoleSystem.GetCapacity(orders.Database.Id);
if (capacity.CurrentCapacity == capacity.MaxCapacity)
break;
if (!_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount))
break;
_cargoConsoleSystem.ApproveOrder(orders.Database.Id, msg.OrderNumber);
UpdateUIState();
break;
}
case CargoConsoleShuttleMessage _:
{
//var approvedOrders = _cargoOrderDataManager.RemoveAndGetApprovedFrom(orders.Database);
//orders.Database.ClearOrderCapacity();
// TODO replace with shuttle code
// TEMPORARY loop for spawning stuff on telepad (looks for a telepad adjacent to the console)
IEntity? cargoTelepad = null;
var indices = Owner.Transform.Coordinates.ToVector2i(Owner.EntityManager, _mapManager);
var offsets = new Vector2i[] { new Vector2i(0, 1), new Vector2i(1, 1), new Vector2i(1, 0), new Vector2i(1, -1),
new Vector2i(0, -1), new Vector2i(-1, -1), new Vector2i(-1, 0), new Vector2i(-1, 1), };
var adjacentEntities = new List<IEnumerable<IEntity>>(); //Probably better than IEnumerable.concat
foreach (var offset in offsets)
{
//var approvedOrders = _cargoOrderDataManager.RemoveAndGetApprovedFrom(orders.Database);
//orders.Database.ClearOrderCapacity();
// TODO replace with shuttle code
// TEMPORARY loop for spawning stuff on telepad (looks for a telepad adjacent to the console)
IEntity? cargoTelepad = null;
var indices = Owner.Transform.Coordinates.ToVector2i(Owner.EntityManager, _mapManager);
var offsets = new Vector2i[] { new Vector2i(0, 1), new Vector2i(1, 1), new Vector2i(1, 0), new Vector2i(1, -1),
new Vector2i(0, -1), new Vector2i(-1, -1), new Vector2i(-1, 0), new Vector2i(-1, 1), };
var adjacentEntities = new List<IEnumerable<IEntity>>(); //Probably better than IEnumerable.concat
foreach (var offset in offsets)
{
adjacentEntities.Add((indices+offset).GetEntitiesInTileFast(Owner.Transform.GridID));
}
foreach (var enumerator in adjacentEntities)
{
foreach (IEntity entity in enumerator)
{
if (entity.HasComponent<CargoTelepadComponent>() && entity.TryGetComponent<PowerReceiverComponent>(out var powerReceiver) && powerReceiver.Powered)
{
cargoTelepad = entity;
break;
}
}
}
if (cargoTelepad != null)
{
if (cargoTelepad.TryGetComponent<CargoTelepadComponent>(out var telepadComponent))
{
var approvedOrders = _cargoConsoleSystem.RemoveAndGetApprovedOrders(orders.Database.Id);
orders.Database.ClearOrderCapacity();
foreach (var order in approvedOrders)
{
if (!PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product))
continue;
for (var i = 0; i < order.Amount; i++)
{
telepadComponent.QueueTeleport(product);
}
}
}
}
break;
adjacentEntities.Add((indices+offset).GetEntitiesInTileFast(Owner.Transform.GridID));
}
foreach (var enumerator in adjacentEntities)
{
foreach (IEntity entity in enumerator)
{
if (entity.HasComponent<CargoTelepadComponent>() && entity.TryGetComponent<PowerReceiverComponent>(out var powerReceiver) && powerReceiver.Powered)
{
cargoTelepad = entity;
break;
}
}
}
if (cargoTelepad != null)
{
if (cargoTelepad.TryGetComponent<CargoTelepadComponent>(out var telepadComponent))
{
var approvedOrders = _cargoConsoleSystem.RemoveAndGetApprovedOrders(orders.Database.Id);
orders.Database.ClearOrderCapacity();
foreach (var order in approvedOrders)
{
if (!PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product))
continue;
for (var i = 0; i < order.Amount; i++)
{
telepadComponent.QueueTeleport(product);
}
}
}
}
break;
}
}
}