Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -2,8 +2,6 @@ using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Random;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
@@ -84,7 +82,7 @@ namespace Content.Server.GameObjects.Components
_ => "Uhm",
};
if (Owner.TryGetComponent(out SpriteComponent sprite))
if (Owner.TryGetComponent(out SpriteComponent? sprite))
{
var state = _type == PlaqueType.Zumos ? "zumosplaque" : "atmosplaque";