Enable nullability in Content.Server (#3685)

This commit is contained in:
DrSmugleaf
2021-03-16 15:50:20 +01:00
committed by GitHub
parent 90fec0ed24
commit a5ade526b7
306 changed files with 1616 additions and 1441 deletions

View File

@@ -21,9 +21,9 @@ namespace Content.Server.GameObjects.Components.Atmos
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Update(float airPressure)
{
if (!Owner.TryGetComponent(out IDamageableComponent damageable)) return;
Owner.TryGetComponent(out ServerAlertsComponent status);
if (!Owner.TryGetComponent(out IDamageableComponent? damageable)) return;
var status = Owner.GetComponentOrNull<ServerAlertsComponent>();
var highPressureMultiplier = 1f;
var lowPressureMultiplier = 1f;