Enable nullability in Content.Server (#3685)
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@@ -97,7 +97,7 @@ namespace Content.Server.GameObjects.Components.Access
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if (entity.TryGetComponent(out InventoryComponent? inventoryComponent))
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{
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if (inventoryComponent.HasSlot(EquipmentSlotDefines.Slots.IDCARD) &&
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inventoryComponent.TryGetSlotItem(EquipmentSlotDefines.Slots.IDCARD, out ItemComponent item) &&
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inventoryComponent.TryGetSlotItem(EquipmentSlotDefines.Slots.IDCARD, out ItemComponent? item) &&
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item.Owner.TryGetComponent(out IAccess? idAccessComponent)
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)
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{
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