Use TheName macro and GrammarComponent (#1396)
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@@ -120,7 +120,7 @@ namespace Content.Server.GameObjects.Components.Gravity
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var notifyManager = IoCManager.Resolve<IServerNotifyManager>();
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notifyManager.PopupMessage(Owner, eventArgs.User, Loc.GetString("You repair the gravity generator with the welder"));
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notifyManager.PopupMessage(Owner, eventArgs.User, Loc.GetString("You repair {0:theName} with {1:theName}", Owner, eventArgs.Using));
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return true;
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}
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