added Character Setup (#511)
* added Character Setup * whoops * reverted unrelated changes * Made everything work post-rebase * Removed unused PreferencesChanged event * nope, don't need this * HumanoidProfileEditorPanel -> HumanoidProfileEditor * Set initial data for hair pickers * Fixed nullable warning * Renamed LooksComponent -> HumanoidAppearanceComponent * Renamed LooksComponentState -> HumanoidAppearanceComponentState * Final renaming maybe * Use a human-like dummy instead of a real human * Change preferences structs back to classes
This commit is contained in:
committed by
Pieter-Jan Briers
parent
d03da83fda
commit
a4e369e629
268
Content.Client/UserInterface/CharacterSetupGui.cs
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268
Content.Client/UserInterface/CharacterSetupGui.cs
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using Content.Client.GameObjects.Components.Mobs;
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using Content.Client.Interfaces;
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using Content.Client.Utility;
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using Content.Shared.Preferences;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics.Drawing;
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using Robust.Client.Interfaces.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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namespace Content.Client.UserInterface
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{
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public class CharacterSetupGui : Control
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{
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private readonly VBoxContainer _charactersVBox;
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private readonly Button _createNewCharacterButton;
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private readonly IEntityManager _entityManager;
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private readonly HumanoidProfileEditor _humanoidProfileEditor;
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private readonly IClientPreferencesManager _preferencesManager;
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public readonly Button CloseButton;
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public CharacterSetupGui(IEntityManager entityManager,
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ILocalizationManager localization,
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IResourceCache resourceCache,
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IClientPreferencesManager preferencesManager)
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{
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_entityManager = entityManager;
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_preferencesManager = preferencesManager;
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var margin = new MarginContainer
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{
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MarginBottomOverride = 20,
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MarginLeftOverride = 20,
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MarginRightOverride = 20,
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MarginTopOverride = 20
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};
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AddChild(margin);
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var panelTex = resourceCache.GetTexture("/Nano/button.svg.96dpi.png");
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var back = new StyleBoxTexture
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{
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Texture = panelTex,
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Modulate = new Color(37, 37, 42)
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};
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back.SetPatchMargin(StyleBox.Margin.All, 10);
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var panel = new PanelContainer
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{
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PanelOverride = back
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};
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margin.AddChild(panel);
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var vBox = new VBoxContainer {SeparationOverride = 0};
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margin.AddChild(vBox);
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CloseButton = new Button
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{
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SizeFlagsHorizontal = SizeFlags.Expand | SizeFlags.ShrinkEnd,
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Text = localization.GetString("Save and close"),
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StyleClasses = {NanoStyle.StyleClassButtonBig}
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};
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var topHBox = new HBoxContainer
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{
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CustomMinimumSize = (0, 40),
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Children =
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{
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new MarginContainer
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{
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MarginLeftOverride = 8,
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Children =
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{
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new Label
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{
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Text = localization.GetString("Character Setup"),
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StyleClasses = {NanoStyle.StyleClassLabelHeadingBigger},
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VAlign = Label.VAlignMode.Center,
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SizeFlagsHorizontal = SizeFlags.Expand | SizeFlags.ShrinkCenter
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}
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}
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},
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CloseButton
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}
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};
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vBox.AddChild(topHBox);
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vBox.AddChild(new PanelContainer
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{
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PanelOverride = new StyleBoxFlat
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{
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BackgroundColor = NanoStyle.NanoGold,
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ContentMarginTopOverride = 2
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}
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});
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var hBox = new HBoxContainer
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{
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SizeFlagsVertical = SizeFlags.FillExpand,
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SeparationOverride = 0
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};
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vBox.AddChild(hBox);
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_charactersVBox = new VBoxContainer();
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hBox.AddChild(new MarginContainer
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{
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CustomMinimumSize = (420, 0),
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SizeFlagsHorizontal = SizeFlags.Fill,
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MarginTopOverride = 5,
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MarginLeftOverride = 5,
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Children =
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{
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new ScrollContainer
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{
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SizeFlagsVertical = SizeFlags.FillExpand,
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Children =
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{
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_charactersVBox
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}
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}
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}
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});
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_createNewCharacterButton = new Button
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{
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Text = "Create new slot...",
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ToolTip = $"A maximum of {preferencesManager.Settings.MaxCharacterSlots} characters are allowed."
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};
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_createNewCharacterButton.OnPressed += args =>
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{
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preferencesManager.CreateCharacter(HumanoidCharacterProfile.Default());
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UpdateUI();
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};
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hBox.AddChild(new PanelContainer
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{
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PanelOverride = new StyleBoxFlat {BackgroundColor = NanoStyle.NanoGold},
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CustomMinimumSize = (2, 0)
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});
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_humanoidProfileEditor = new HumanoidProfileEditor(localization, preferencesManager);
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_humanoidProfileEditor.OnProfileChanged += newProfile => { UpdateUI(); };
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hBox.AddChild(_humanoidProfileEditor);
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UpdateUI();
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}
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private void UpdateUI()
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{
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var numberOfFullSlots = 0;
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var characterButtonsGroup = new ButtonGroup();
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_charactersVBox.RemoveAllChildren();
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var characterIndex = 0;
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foreach (var character in _preferencesManager.Preferences.Characters)
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{
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if (character is null)
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{
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characterIndex++;
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continue;
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}
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numberOfFullSlots++;
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var characterPickerButton = new CharacterPickerButton(_entityManager,
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_preferencesManager,
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characterButtonsGroup,
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character);
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_charactersVBox.AddChild(characterPickerButton);
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var characterIndexCopy = characterIndex;
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characterPickerButton.ActualButton.OnPressed += args =>
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{
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_humanoidProfileEditor.Profile = (HumanoidCharacterProfile) character;
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_humanoidProfileEditor.CharacterSlot = characterIndexCopy;
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_humanoidProfileEditor.UpdateControls();
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_preferencesManager.SelectCharacter(character);
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};
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characterIndex++;
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}
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_createNewCharacterButton.Disabled =
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numberOfFullSlots >= _preferencesManager.Settings.MaxCharacterSlots;
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_charactersVBox.AddChild(_createNewCharacterButton);
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}
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private class CharacterPickerButton : Control
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{
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public readonly Button ActualButton;
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private IEntity _previewDummy;
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public CharacterPickerButton(
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IEntityManager entityManager,
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IClientPreferencesManager preferencesManager,
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ButtonGroup group,
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ICharacterProfile profile)
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{
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_previewDummy = entityManager.SpawnEntityAt("HumanMob_Dummy",
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new MapCoordinates(Vector2.Zero, MapId.Nullspace));
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_previewDummy.GetComponent<HumanoidAppearanceComponent>().UpdateFromProfile(profile);
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var isSelectedCharacter = profile == preferencesManager.Preferences.SelectedCharacter;
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ActualButton = new Button
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{
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SizeFlagsHorizontal = SizeFlags.FillExpand,
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SizeFlagsVertical = SizeFlags.FillExpand,
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ToggleMode = true,
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Group = group
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};
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if (isSelectedCharacter)
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ActualButton.Pressed = true;
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AddChild(ActualButton);
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var view = new SpriteView
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{
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Sprite = _previewDummy.GetComponent<SpriteComponent>(),
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Scale = (2, 2),
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MouseFilter = MouseFilterMode.Ignore,
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OverrideDirection = Direction.South
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};
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var descriptionLabel = new Label
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{
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Text = $"{profile.Name}\nAssistant" //TODO implement job selection
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};
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var deleteButton = new Button
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{
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Text = "Delete",
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Visible = !isSelectedCharacter,
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SizeFlagsHorizontal = SizeFlags.ShrinkEnd
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};
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deleteButton.OnPressed += args =>
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{
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Parent.RemoveChild(this);
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preferencesManager.DeleteCharacter(profile);
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};
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var internalHBox = new HBoxContainer
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{
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SizeFlagsHorizontal = SizeFlags.FillExpand,
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MouseFilter = MouseFilterMode.Ignore,
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SeparationOverride = 0,
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Children =
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{
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view,
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descriptionLabel,
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deleteButton
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}
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};
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AddChild(internalHBox);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_previewDummy.Delete();
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_previewDummy = null;
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}
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}
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}
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}
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