Power cell slot QOL (#15373)

This commit is contained in:
metalgearsloth
2023-04-23 12:25:12 +10:00
committed by GitHub
parent abc84070c6
commit a4dfe8beed
17 changed files with 544 additions and 264 deletions

View File

@@ -4,57 +4,55 @@ using Content.Server.Popups;
using Robust.Shared.Player;
using Robust.Server.GameObjects;
namespace Content.Server.Eye.Blinding
namespace Content.Server.Eye.Blinding;
public sealed class ActivatableUIRequiresVisionSystem : EntitySystem
{
public sealed class ActivatableUIRequiresVisionSystem : EntitySystem
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
public override void Initialize()
{
[Dependency] private readonly ActivatableUISystem _activatableUISystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
base.Initialize();
SubscribeLocalEvent<ActivatableUIRequiresVisionComponent, ActivatableUIOpenAttemptEvent>(OnOpenAttempt);
SubscribeLocalEvent<BlindableComponent, BlindnessChangedEvent>(OnBlindnessChanged);
}
public override void Initialize()
private void OnOpenAttempt(EntityUid uid, ActivatableUIRequiresVisionComponent component, ActivatableUIOpenAttemptEvent args)
{
if (args.Cancelled)
return;
if (TryComp<BlindableComponent>(args.User, out var blindable) && blindable.Sources > 0)
{
base.Initialize();
SubscribeLocalEvent<ActivatableUIRequiresVisionComponent, ActivatableUIOpenAttemptEvent>(OnOpenAttempt);
SubscribeLocalEvent<BlindableComponent, BlindnessChangedEvent>(OnBlindnessChanged);
_popupSystem.PopupCursor(Loc.GetString("blindness-fail-attempt"), args.User, Shared.Popups.PopupType.MediumCaution);
args.Cancel();
}
}
private void OnBlindnessChanged(EntityUid uid, BlindableComponent component, BlindnessChangedEvent args)
{
if (!args.Blind)
return;
if (!TryComp<ActorComponent>(uid, out var actor))
return;
var uiList = _userInterfaceSystem.GetAllUIsForSession(actor.PlayerSession);
if (uiList == null)
return;
Queue<BoundUserInterface> closeList = new(); // foreach collection modified moment
foreach (var ui in uiList)
{
if (HasComp<ActivatableUIRequiresVisionComponent>(ui.Owner))
closeList.Enqueue(ui);
}
private void OnOpenAttempt(EntityUid uid, ActivatableUIRequiresVisionComponent component, ActivatableUIOpenAttemptEvent args)
foreach (var ui in closeList)
{
if (args.Cancelled)
return;
if (TryComp<BlindableComponent>(args.User, out var blindable) && blindable.Sources > 0)
{
_popupSystem.PopupCursor(Loc.GetString("blindness-fail-attempt"), args.User, Shared.Popups.PopupType.MediumCaution);
args.Cancel();
}
}
private void OnBlindnessChanged(EntityUid uid, BlindableComponent component, BlindnessChangedEvent args)
{
if (!args.Blind)
return;
if (!TryComp<ActorComponent>(uid, out var actor))
return;
var uiList = _userInterfaceSystem.GetAllUIsForSession(actor.PlayerSession);
if (uiList == null)
return;
Queue<BoundUserInterface> closeList = new(); // foreach collection modified moment
foreach (var ui in uiList)
{
if (HasComp<ActivatableUIRequiresVisionComponent>(ui.Owner))
closeList.Enqueue(ui);
}
foreach (var ui in closeList)
{
_userInterfaceSystem.CloseUi(ui, actor.PlayerSession);
}
_userInterfaceSystem.CloseUi(ui, actor.PlayerSession);
}
}
}