Remove localization manager dependencies from components (#1864)
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -33,7 +33,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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#pragma warning disable 649
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[Dependency] private IRobustRandom _robustRandom;
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[Dependency] private readonly ISharedNotifyManager _notifyManager;
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[Dependency] private readonly ILocalizationManager _localizationManager;
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#pragma warning restore 649
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public override string Name => "Stunbaton";
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@@ -168,14 +167,14 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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{
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
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_notifyManager.PopupMessage(Owner, user, Loc.GetString("Cell missing..."));
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return;
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}
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if (cell.CurrentCharge < EnergyPerUse)
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{
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
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_notifyManager.PopupMessage(Owner, user, Loc.GetString("Dead cell..."));
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return;
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}
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@@ -242,11 +241,9 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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public void Examine(FormattedMessage message, bool inDetailsRange)
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{
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var loc = IoCManager.Resolve<ILocalizationManager>();
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if (Activated)
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{
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message.AddMarkup(loc.GetString("The light is currently [color=darkgreen]on[/color]."));
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message.AddMarkup(Loc.GetString("The light is currently [color=darkgreen]on[/color]."));
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}
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}
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