Remove localization manager dependencies from components (#1864)
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
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@@ -23,7 +23,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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public class FlashComponent : MeleeWeaponComponent, IUse, IExamine
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{
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#pragma warning disable 649
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[Dependency] private readonly ILocalizationManager _localizationManager;
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[Dependency] private readonly IEntityManager _entityManager;
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[Dependency] private readonly ISharedNotifyManager _notifyManager;
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#pragma warning restore 649
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@@ -173,10 +172,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (inDetailsRange)
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{
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message.AddMarkup(
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_localizationManager.GetString(
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Loc.GetString(
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"The flash has [color=green]{0}[/color] {1} remaining.",
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Uses,
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_localizationManager.GetPluralString("use", "uses", Uses)
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Loc.GetPluralString("use", "uses", Uses)
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)
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);
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}
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