Remove localization manager dependencies from components (#1864)
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
@@ -25,7 +25,6 @@ namespace Content.Server.GameObjects.Components.Access
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public class IdCardConsoleComponent : SharedIdCardConsoleComponent, IActivate
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{
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[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
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[Dependency] private readonly ILocalizationManager _localizationManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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private ContainerSlot _privilegedIdContainer = default!;
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@@ -137,7 +136,7 @@ namespace Content.Server.GameObjects.Components.Access
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{
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if (!user.TryGetComponent(out IHandsComponent? hands))
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, _localizationManager.GetString("You have no hands."));
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, Loc.GetString("You have no hands."));
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return;
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}
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@@ -166,7 +165,7 @@ namespace Content.Server.GameObjects.Components.Access
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if (!hands.Drop(hands.ActiveHand, container))
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, _localizationManager.GetString("You can't let go of the ID card!"));
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, Loc.GetString("You can't let go of the ID card!"));
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return;
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}
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UpdateUserInterface();
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@@ -43,7 +43,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
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public class ChemMasterComponent : SharedChemMasterComponent, IActivate, IInteractUsing, ISolutionChange
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{
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[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
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[Dependency] private readonly ILocalizationManager _localizationManager = default!;
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[ViewVariables] private ContainerSlot _beakerContainer = default!;
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[ViewVariables] private string _packPrototypeId = "";
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@@ -373,7 +372,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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if (!args.User.TryGetComponent(out IHandsComponent? hands))
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("You have no hands."));
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Loc.GetString("You have no hands."));
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return;
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}
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@@ -396,7 +395,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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if (!args.User.TryGetComponent(out IHandsComponent? hands))
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("You have no hands."));
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Loc.GetString("You have no hands."));
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return true;
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}
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@@ -413,13 +412,13 @@ namespace Content.Server.GameObjects.Components.Chemistry
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if (HasBeaker)
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("This ChemMaster already has a container in it."));
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Loc.GetString("This ChemMaster already has a container in it."));
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}
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else if ((solution.Capabilities & SolutionCaps.FitsInDispenser) == 0) //Close enough to a chem master...
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{
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//If it can't fit in the chem master, don't put it in. For example, buckets and mop buckets can't fit.
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("That can't fit in the ChemMaster."));
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Loc.GetString("That can't fit in the ChemMaster."));
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}
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else
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{
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@@ -430,7 +429,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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else
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("You can't put this in the ChemMaster."));
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Loc.GetString("You can't put this in the ChemMaster."));
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}
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return true;
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@@ -21,7 +21,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
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{
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#pragma warning disable 649
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[Dependency] private readonly IServerNotifyManager _notifyManager;
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[Dependency] private readonly ILocalizationManager _localizationManager;
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#pragma warning restore 649
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public override string Name => "Pourable";
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@@ -91,7 +90,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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if (realTransferAmount <= 0) //Special message if container is full
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, eventArgs.User,
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_localizationManager.GetString("Container is full"));
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Loc.GetString("Container is full"));
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return false;
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}
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@@ -101,7 +100,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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return false;
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, eventArgs.User,
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_localizationManager.GetString("Transferred {0}u", removedSolution.TotalVolume));
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Loc.GetString("Transferred {0}u", removedSolution.TotalVolume));
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return true;
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}
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@@ -40,7 +40,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
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public class ReagentDispenserComponent : SharedReagentDispenserComponent, IActivate, IInteractUsing, ISolutionChange
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{
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[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
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[Dependency] private readonly ILocalizationManager _localizationManager = default!;
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[ViewVariables] private ContainerSlot _beakerContainer = default!;
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[ViewVariables] private string _packPrototypeId = "";
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@@ -286,7 +285,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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if (!args.User.TryGetComponent(out IHandsComponent? hands))
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("You have no hands."));
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Loc.GetString("You have no hands."));
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return;
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}
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@@ -309,7 +308,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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if (!args.User.TryGetComponent(out IHandsComponent? hands))
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("You have no hands."));
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Loc.GetString("You have no hands."));
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return true;
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}
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@@ -326,13 +325,13 @@ namespace Content.Server.GameObjects.Components.Chemistry
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if (HasBeaker)
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("This dispenser already has a container in it."));
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Loc.GetString("This dispenser already has a container in it."));
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}
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else if ((solution.Capabilities & SolutionCaps.FitsInDispenser) == 0)
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{
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//If it can't fit in the dispenser, don't put it in. For example, buckets and mop buckets can't fit.
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("That can't fit in the dispenser."));
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Loc.GetString("That can't fit in the dispenser."));
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}
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else
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{
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@@ -343,7 +342,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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else
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
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_localizationManager.GetString("You can't put this in the dispenser."));
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Loc.GetString("You can't put this in the dispenser."));
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}
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return true;
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@@ -31,7 +31,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
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{
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#pragma warning disable 649
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[Dependency] private readonly IPrototypeManager _prototypeManager;
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[Dependency] private readonly ILocalizationManager _loc;
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[Dependency] private readonly IEntitySystemManager _entitySystemManager;
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#pragma warning restore 649
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@@ -276,7 +275,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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return;
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}
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message.AddText(_loc.GetString("Contains:\n"));
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message.AddText(Loc.GetString("Contains:\n"));
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if (ReagentList.Count == 0)
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{
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message.AddText("Nothing.\n");
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@@ -303,12 +302,12 @@ namespace Content.Server.GameObjects.Components.Chemistry
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colorIsh = "Blue";
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}
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message.AddText(_loc.GetString("A {0} liquid\n", colorIsh));
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message.AddText(Loc.GetString("A {0} liquid\n", colorIsh));
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}
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}
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else
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{
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message.AddText(_loc.GetString("Unknown reagent: {0}u\n", reagent.Quantity));
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message.AddText(Loc.GetString("Unknown reagent: {0}u\n", reagent.Quantity));
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}
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}
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}
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@@ -20,8 +20,6 @@ namespace Content.Server.GameObjects.Components.Fluids
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[RegisterComponent]
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public class BucketComponent : Component, IInteractUsing
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{
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[Dependency] private readonly ILocalizationManager _localizationManager = default!;
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public override string Name => "Bucket";
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public ReagentUnit MaxVolume
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@@ -101,7 +99,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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return false;
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}
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Owner.PopupMessage(eventArgs.User, _localizationManager.GetString("Splish"));
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Owner.PopupMessage(eventArgs.User, Loc.GetString("Splish"));
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return true;
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}
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@@ -119,7 +117,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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}
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// Give some visual feedback shit's happening (for anyone who can't hear sound)
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Owner.PopupMessage(eventArgs.User, _localizationManager.GetString("Sploosh"));
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Owner.PopupMessage(eventArgs.User, Loc.GetString("Sploosh"));
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if (_sound == null)
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{
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@@ -6,7 +6,6 @@ using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization;
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@@ -18,10 +17,6 @@ namespace Content.Server.GameObjects.Components.Fluids
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[RegisterComponent]
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public class MopComponent : Component, IAfterInteract
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{
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#pragma warning disable 649
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[Dependency] private readonly ILocalizationManager _localizationManager;
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#pragma warning restore 649
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public override string Name => "Mop";
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internal SolutionComponent Contents => _contents;
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private SolutionComponent _contents;
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@@ -115,7 +110,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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}
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// Give some visual feedback shit's happening (for anyone who can't hear sound)
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Owner.PopupMessage(eventArgs.User, _localizationManager.GetString("Swish"));
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Owner.PopupMessage(eventArgs.User, Loc.GetString("Swish"));
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if (_pickupSound == null)
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{
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@@ -48,7 +48,6 @@ namespace Content.Server.GameObjects.Components.Fluids
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#pragma warning disable 649
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[Dependency] private readonly IMapManager _mapManager;
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[Dependency] private readonly ILocalizationManager _loc;
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#pragma warning restore 649
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public override string Name => "Puddle";
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@@ -160,7 +159,7 @@ namespace Content.Server.GameObjects.Components.Fluids
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{
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if(_slippery)
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{
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message.AddText(_loc.GetString("It looks slippery."));
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message.AddText(Loc.GetString("It looks slippery."));
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}
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}
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@@ -31,7 +31,6 @@ namespace Content.Server.GameObjects.Components.Interactable
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internal sealed class HandheldLightComponent : SharedHandheldLightComponent, IUse, IExamine, IInteractUsing, IMapInit
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{
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[Dependency] private readonly ISharedNotifyManager _notifyManager = default!;
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[Dependency] private readonly ILocalizationManager _localizationManager = default!;
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[ViewVariables(VVAccess.ReadWrite)] public float Wattage { get; set; } = 10;
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[ViewVariables] private ContainerSlot _cellContainer = default!;
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@@ -77,11 +76,9 @@ namespace Content.Server.GameObjects.Components.Interactable
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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{
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var loc = IoCManager.Resolve<ILocalizationManager>();
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if (Activated)
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{
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message.AddMarkup(loc.GetString("The light is currently [color=darkgreen]on[/color]."));
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message.AddMarkup(Loc.GetString("The light is currently [color=darkgreen]on[/color]."));
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}
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}
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@@ -151,7 +148,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/button.ogg", Owner);
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
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_notifyManager.PopupMessage(Owner, user, Loc.GetString("Cell missing..."));
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return;
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}
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@@ -161,7 +158,7 @@ namespace Content.Server.GameObjects.Components.Interactable
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if (Wattage > cell.CurrentCharge)
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{
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/button.ogg", Owner);
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
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_notifyManager.PopupMessage(Owner, user, Loc.GetString("Dead cell..."));
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return;
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}
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@@ -85,9 +85,9 @@ namespace Content.Server.GameObjects.Components.Items
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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{
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//No details check, since the sprite updates to show the side.
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var loc = IoCManager.Resolve<ILocalizationManager>();
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message.AddMarkup(loc.GetString("A dice with [color=lightgray]{0}[/color] sides.\n" +
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"It has landed on a [color=white]{1}[/color].", _sides, _currentSide));
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message.AddMarkup(Loc.GetString(
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"A dice with [color=lightgray]{0}[/color] sides.\n" + "It has landed on a [color=white]{1}[/color].",
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_sides, _currentSide));
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}
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}
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}
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@@ -13,7 +13,6 @@ using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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@@ -76,8 +75,7 @@ namespace Content.Server.GameObjects.Components.Power.ApcNetComponents.PowerRece
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var result = TryInsertItem(eventArgs.Using);
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if (!result)
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{
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var localizationManager = IoCManager.Resolve<ILocalizationManager>();
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eventArgs.User.PopupMessage(Owner, localizationManager.GetString("Unable to insert capacitor"));
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eventArgs.User.PopupMessage(Owner, Loc.GetString("Unable to insert capacitor"));
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}
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return result;
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@@ -15,7 +15,6 @@ namespace Content.Server.GameObjects.Components.Rotatable
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{
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#pragma warning disable 649
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[Dependency] private readonly IServerNotifyManager _notifyManager;
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[Dependency] private readonly ILocalizationManager _localizationManager;
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#pragma warning restore 649
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public override string Name => "Rotatable";
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@@ -25,7 +24,7 @@ namespace Content.Server.GameObjects.Components.Rotatable
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{
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if (collidable.Anchored)
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{
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, _localizationManager.GetString("It's stuck."));
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_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, Loc.GetString("It's stuck."));
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return;
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}
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}
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@@ -107,8 +107,7 @@ namespace Content.Server.GameObjects.Components.Stack
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{
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if (inDetailsRange)
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{
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var loc = IoCManager.Resolve<ILocalizationManager>();
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message.AddMarkup(loc.GetPluralString(
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message.AddMarkup(Loc.GetPluralString(
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"There is [color=lightgray]1[/color] thing in the stack",
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"There are [color=lightgray]{0}[/color] things in the stack.", Count, Count));
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}
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@@ -23,7 +23,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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public class FlashComponent : MeleeWeaponComponent, IUse, IExamine
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{
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#pragma warning disable 649
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[Dependency] private readonly ILocalizationManager _localizationManager;
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[Dependency] private readonly IEntityManager _entityManager;
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[Dependency] private readonly ISharedNotifyManager _notifyManager;
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#pragma warning restore 649
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@@ -173,10 +172,10 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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if (inDetailsRange)
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{
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message.AddMarkup(
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_localizationManager.GetString(
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Loc.GetString(
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"The flash has [color=green]{0}[/color] {1} remaining.",
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Uses,
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_localizationManager.GetPluralString("use", "uses", Uses)
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Loc.GetPluralString("use", "uses", Uses)
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)
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);
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}
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@@ -33,7 +33,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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#pragma warning disable 649
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[Dependency] private IRobustRandom _robustRandom;
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[Dependency] private readonly ISharedNotifyManager _notifyManager;
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[Dependency] private readonly ILocalizationManager _localizationManager;
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#pragma warning restore 649
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public override string Name => "Stunbaton";
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@@ -168,14 +167,14 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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{
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
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_notifyManager.PopupMessage(Owner, user, Loc.GetString("Cell missing..."));
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return;
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}
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if (cell.CurrentCharge < EnergyPerUse)
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{
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EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
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_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
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_notifyManager.PopupMessage(Owner, user, Loc.GetString("Dead cell..."));
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return;
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}
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@@ -242,11 +241,9 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
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public void Examine(FormattedMessage message, bool inDetailsRange)
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{
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var loc = IoCManager.Resolve<ILocalizationManager>();
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if (Activated)
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{
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message.AddMarkup(loc.GetString("The light is currently [color=darkgreen]on[/color]."));
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message.AddMarkup(Loc.GetString("The light is currently [color=darkgreen]on[/color]."));
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}
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}
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@@ -491,9 +491,7 @@ namespace Content.Server.GameObjects.Components
|
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void IExamine.Examine(FormattedMessage message, bool inDetailsRange)
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{
|
||||
var loc = IoCManager.Resolve<ILocalizationManager>();
|
||||
|
||||
message.AddMarkup(loc.GetString(IsPanelOpen
|
||||
message.AddMarkup(Loc.GetString(IsPanelOpen
|
||||
? "The [color=lightgray]maintenance panel[/color] is [color=darkgreen]open[/color]."
|
||||
: "The [color=lightgray]maintenance panel[/color] is [color=darkred]closed[/color]."));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user