Implementation of ISelfSerialize
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@@ -199,6 +199,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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bool checkForNewReaction = false;
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while (true)
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{
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//TODO: make a hashmap at startup and then look up reagents in the contents for a reaction
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//Check the solution for every reaction
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foreach (var reaction in _reactions)
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{
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