Implementation of ISelfSerialize

This commit is contained in:
PrPleGoo
2020-04-08 19:07:33 +02:00
parent 070ab51754
commit a484b6fd52
3 changed files with 41 additions and 9 deletions

View File

@@ -199,6 +199,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
bool checkForNewReaction = false;
while (true)
{
//TODO: make a hashmap at startup and then look up reagents in the contents for a reaction
//Check the solution for every reaction
foreach (var reaction in _reactions)
{