add fuel costs back to finishing welding (#27030)

* add fuel costs back to welding

* ack

* meh

* eek!
This commit is contained in:
Nemanja
2024-04-19 19:20:30 -04:00
committed by GitHub
parent 299da35c87
commit a47c5561a9
26 changed files with 403 additions and 466 deletions

View File

@@ -1,18 +0,0 @@
using Content.Client.Tools.UI;
using Content.Shared.Tools.Components;
namespace Content.Client.Tools.Components
{
[RegisterComponent, Access(typeof(ToolSystem), typeof(WelderStatusControl))]
public sealed partial class WelderComponent : SharedWelderComponent
{
[ViewVariables(VVAccess.ReadWrite)]
public bool UiUpdateNeeded { get; set; }
[ViewVariables]
public float FuelCapacity { get; set; }
[ViewVariables]
public float Fuel { get; set; }
}
}

View File

@@ -1,10 +1,8 @@
using Content.Client.Items;
using Content.Client.Tools.Components;
using Content.Client.Tools.UI;
using Content.Shared.Item;
using Content.Shared.Tools.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameStates;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Client.Tools
@@ -15,7 +13,6 @@ namespace Content.Client.Tools
{
base.Initialize();
SubscribeLocalEvent<WelderComponent, ComponentHandleState>(OnWelderHandleState);
Subs.ItemStatus<WelderComponent>(ent => new WelderStatusControl(ent));
Subs.ItemStatus<MultipleToolComponent>(ent => new MultipleToolStatusControl(ent));
}
@@ -42,20 +39,5 @@ namespace Content.Client.Tools
sprite.LayerSetSprite(0, current.Sprite);
}
}
private void OnWelderHandleState(EntityUid uid, WelderComponent welder, ref ComponentHandleState args)
{
if (args.Current is not WelderComponentState state)
return;
welder.FuelCapacity = state.FuelCapacity;
welder.Fuel = state.Fuel;
welder.UiUpdateNeeded = true;
}
protected override bool IsWelder(EntityUid uid)
{
return HasComp<WelderComponent>(uid);
}
}
}

View File

@@ -1,28 +1,29 @@
using Content.Client.Message;
using Content.Client.Stylesheets;
using Content.Client.Tools.Components;
using Content.Shared.Item;
using Content.Shared.Tools.Components;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Timing;
using ItemToggleComponent = Content.Shared.Item.ItemToggle.Components.ItemToggleComponent;
namespace Content.Client.Tools.UI;
public sealed class WelderStatusControl : Control
{
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
private readonly WelderComponent _parent;
private readonly ItemToggleComponent? _toggleComponent;
private readonly ToolSystem _tool;
private readonly Entity<WelderComponent> _parent;
private readonly RichTextLabel _label;
public WelderStatusControl(Entity<WelderComponent> parent)
{
IoCManager.InjectDependencies(this);
_parent = parent;
_entMan = IoCManager.Resolve<IEntityManager>();
if (_entMan.TryGetComponent<ItemToggleComponent>(parent, out var itemToggle))
_toggleComponent = itemToggle;
var entMan = IoCManager.Resolve<IEntityManager>();
_tool = entMan.System<ToolSystem>();
_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
AddChild(_label);
@@ -34,28 +35,20 @@ public sealed class WelderStatusControl : Control
{
base.FrameUpdate(args);
if (!_parent.UiUpdateNeeded)
{
return;
}
Update();
}
public void Update()
{
_parent.UiUpdateNeeded = false;
if (!_gameTiming.IsFirstTimePredicted)
return;
var fuelCap = _parent.FuelCapacity;
var fuel = _parent.Fuel;
var lit = false;
if (_toggleComponent != null)
{
lit = _toggleComponent.Activated;
}
var (fuel, fuelCap) = _tool.GetWelderFuelAndCapacity(_parent, _parent);
var lit = _parent.Comp.Enabled;
_label.SetMarkup(Loc.GetString("welder-component-on-examine-detailed-message",
("colorName", fuel < fuelCap / 4f ? "darkorange" : "orange"),
("fuelLeft", Math.Round(fuel, 1)),
("fuelLeft", Math.Round(fuel.Float(), 1)),
("fuelCapacity", fuelCap),
("status", Loc.GetString(lit ? "welder-component-on-examine-welder-lit-message" : "welder-component-on-examine-welder-not-lit-message"))));
}

View File

@@ -3,8 +3,6 @@ using Content.IntegrationTests.Tests.Construction.Interaction;
using Content.IntegrationTests.Tests.Interaction;
using Content.IntegrationTests.Tests.Weldable;
using Content.Shared.Tools.Components;
using Content.Server.Tools.Components;
using Content.Shared.DoAfter;
namespace Content.IntegrationTests.Tests.DoAfter;

View File

@@ -1,23 +0,0 @@
using Content.Shared.FixedPoint;
namespace Content.Server.Chemistry.Components
{
[RegisterComponent]
public sealed partial class ReagentTankComponent : Component
{
[DataField("transferAmount")]
[ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 TransferAmount { get; set; } = FixedPoint2.New(10);
[DataField("tankType")]
[ViewVariables(VVAccess.ReadWrite)]
public ReagentTankType TankType { get; set; } = ReagentTankType.Unspecified;
}
public enum ReagentTankType : byte
{
Unspecified,
Fuel
}
}

View File

@@ -1,22 +1,24 @@
using Content.Shared.Tools;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Prototypes;
namespace Content.Server.Construction.Components
namespace Content.Server.Construction.Components;
/// <summary>
/// Used for something that can be refined by welder.
/// For example, glass shard can be refined to glass sheet.
/// </summary>
[RegisterComponent]
public sealed partial class WelderRefinableComponent : Component
{
/// <summary>
/// Used for something that can be refined by welder.
/// For example, glass shard can be refined to glass sheet.
/// </summary>
[RegisterComponent]
public sealed partial class WelderRefinableComponent : Component
{
[DataField("refineResult")]
public HashSet<string>? RefineResult = new();
[DataField]
public HashSet<EntProtoId>? RefineResult = new();
[DataField("refineTime")]
public float RefineTime = 2f;
[DataField]
public float RefineTime = 2f;
[DataField("qualityNeeded", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
public string QualityNeeded = "Welding";
}
[DataField]
public float RefineFuel;
[DataField]
public ProtoId<ToolQualityPrototype> QualityNeeded = "Welding";
}

View File

@@ -11,10 +11,8 @@ using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Prying.Systems;
using Content.Shared.Radio.EntitySystems;
using Content.Shared.Tools.Components;
using Content.Shared.Tools.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Utility;
#if EXCEPTION_TOLERANCE
// ReSharper disable once RedundantUsingDirective
@@ -369,7 +367,8 @@ namespace Content.Server.Construction
TimeSpan.FromSeconds(toolInsertStep.DoAfter),
new [] { toolInsertStep.Tool },
new ConstructionInteractDoAfterEvent(EntityManager, interactUsing),
out var doAfter);
out var doAfter,
toolInsertStep.Fuel);
return result && doAfter != null ? HandleResult.DoAfter : HandleResult.False;
}

View File

@@ -1,11 +1,8 @@
using Content.Server.Construction.Components;
using Content.Server.Stack;
using Content.Shared.Construction;
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Stacks;
using Content.Shared.Tools;
using Robust.Shared.Serialization;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Construction
@@ -26,7 +23,7 @@ namespace Content.Server.Construction
if (args.Handled)
return;
args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, component.RefineTime, component.QualityNeeded, new WelderRefineDoAfterEvent());
args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, component.RefineTime, component.QualityNeeded, new WelderRefineDoAfterEvent(), fuel: component.RefineFuel);
}
private void OnDoAfter(EntityUid uid, WelderRefinableComponent component, WelderRefineDoAfterEvent args)
@@ -41,7 +38,7 @@ namespace Content.Server.Construction
// spawn each result after refine
foreach (var result in component.RefineResult!)
{
var droppedEnt = EntityManager.SpawnEntity(result, resultPosition);
var droppedEnt = Spawn(result, resultPosition);
// TODO: If something has a stack... Just use a prototype with a single thing in the stack.
// This is not a good way to do it.

View File

@@ -1,7 +1,5 @@
using Content.Server.Administration.Logs;
using Content.Server.Damage.Components;
using Content.Server.Tools.Components;
using Content.Shared.Item;
using Content.Shared.Damage;
using Content.Shared.Database;
using Content.Shared.Interaction;

View File

@@ -1,5 +1,6 @@
using Content.Shared.Damage;
using Content.Shared.Tools;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Repairable
@@ -14,28 +15,28 @@ namespace Content.Server.Repairable
/// If this data-field is specified, it will change damage by this amount instead of setting all damage to 0.
/// in order to heal/repair the damage values have to be negative.
/// </remarks>
[ViewVariables(VVAccess.ReadWrite)] [DataField("damage")]
[DataField]
public DamageSpecifier? Damage;
[ViewVariables(VVAccess.ReadWrite)] [DataField("fuelCost")]
[DataField]
public int FuelCost = 5;
[ViewVariables(VVAccess.ReadWrite)] [DataField("qualityNeeded", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
public string QualityNeeded = "Welding";
[DataField]
public ProtoId<ToolQualityPrototype> QualityNeeded = "Welding";
[ViewVariables(VVAccess.ReadWrite)] [DataField("doAfterDelay")]
[DataField]
public int DoAfterDelay = 1;
/// <summary>
/// A multiplier that will be applied to the above if an entity is repairing themselves.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)] [DataField("selfRepairPenalty")]
[DataField]
public float SelfRepairPenalty = 3f;
/// <summary>
/// Whether or not an entity is allowed to repair itself.
/// </summary>
[DataField("allowSelfRepair")]
[DataField]
public bool AllowSelfRepair = true;
}
}

View File

@@ -4,7 +4,6 @@ using Content.Shared.Database;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Repairable;
using Content.Shared.Tools;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Repairable
@@ -70,7 +69,7 @@ namespace Content.Server.Repairable
}
// Run the repairing doafter
args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, delay, component.QualityNeeded, new RepairFinishedEvent());
args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, delay, component.QualityNeeded, new RepairFinishedEvent(), component.FuelCost);
}
}
}

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@@ -1,56 +0,0 @@
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Tools.Components;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
namespace Content.Server.Tools.Components
{
[RegisterComponent]
public sealed partial class WelderComponent : SharedWelderComponent
{
/// <summary>
/// Name of <see cref="FuelSolution"/>.
/// </summary>
[DataField("fuelSolution"), ViewVariables(VVAccess.ReadWrite)]
public string FuelSolutionName = "Welder";
/// <summary>
/// Solution on the entity that contains the fuel.
/// </summary>
[DataField("fuelSolutionRef")]
public Entity<SolutionComponent>? FuelSolution = null;
/// <summary>
/// Reagent that will be used as fuel for welding.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId<ReagentPrototype> FuelReagent = "WeldingFuel";
/// <summary>
/// Fuel consumption per second while the welder is active.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 FuelConsumption = FixedPoint2.New(2.0f);
/// <summary>
/// A fuel amount to be consumed when the welder goes from being unlit to being lit.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 FuelLitCost = FixedPoint2.New(0.5f);
/// <summary>
/// Sound played when refilling the welder.
/// </summary>
[DataField]
public SoundSpecifier WelderRefill = new SoundPathSpecifier("/Audio/Effects/refill.ogg");
/// <summary>
/// Whether the item is safe to refill while lit without exploding the tank.
/// </summary>
[DataField]
public bool TankSafe = false; //I have no idea what I'm doing
}
}

View File

@@ -1,211 +0,0 @@
using Content.Server.Chemistry.Components;
using Content.Server.IgnitionSource;
using Content.Server.Tools.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Database;
using Content.Shared.DoAfter;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Content.Shared.Item.ItemToggle;
using Content.Shared.Tools.Components;
using Robust.Shared.GameStates;
using System.Linq;
using Content.Shared.Item.ItemToggle.Components;
namespace Content.Server.Tools
{
public sealed partial class ToolSystem
{
[Dependency] private readonly SharedItemToggleSystem _itemToggle = default!;
[Dependency] private readonly IgnitionSourceSystem _ignitionSource = default!;
private readonly HashSet<EntityUid> _activeWelders = new();
private const float WelderUpdateTimer = 1f;
private float _welderTimer;
public void InitializeWelders()
{
SubscribeLocalEvent<WelderComponent, ExaminedEvent>(OnWelderExamine);
SubscribeLocalEvent<WelderComponent, AfterInteractEvent>(OnWelderAfterInteract);
SubscribeLocalEvent<WelderComponent, DoAfterAttemptEvent<ToolDoAfterEvent>>(OnWelderToolUseAttempt);
SubscribeLocalEvent<WelderComponent, ComponentShutdown>(OnWelderShutdown);
SubscribeLocalEvent<WelderComponent, ComponentGetState>(OnWelderGetState);
SubscribeLocalEvent<WelderComponent, ItemToggledEvent>(OnToggle);
SubscribeLocalEvent<WelderComponent, ItemToggleActivateAttemptEvent>(OnActivateAttempt);
}
public (FixedPoint2 fuel, FixedPoint2 capacity) GetWelderFuelAndCapacity(EntityUid uid, WelderComponent? welder = null, SolutionContainerManagerComponent? solutionContainer = null)
{
if (!Resolve(uid, ref welder, ref solutionContainer)
|| !_solutionContainer.ResolveSolution((uid, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var fuelSolution))
return (FixedPoint2.Zero, FixedPoint2.Zero);
return (fuelSolution.GetTotalPrototypeQuantity(welder.FuelReagent), fuelSolution.MaxVolume);
}
private void OnToggle(Entity<WelderComponent> entity, ref ItemToggledEvent args)
{
if (args.Activated)
TurnOn(entity, args.User);
else
TurnOff(entity, args.User);
}
private void OnActivateAttempt(Entity<WelderComponent> entity, ref ItemToggleActivateAttemptEvent args)
{
if (!_solutionContainer.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var solution))
{
args.Cancelled = true;
args.Popup = Loc.GetString("welder-component-no-fuel-message");
return;
}
var fuel = solution.GetTotalPrototypeQuantity(entity.Comp.FuelReagent);
if (fuel == FixedPoint2.Zero || fuel < entity.Comp.FuelLitCost)
{
args.Popup = Loc.GetString("welder-component-no-fuel-message");
args.Cancelled = true;
}
}
public void TurnOn(Entity<WelderComponent> entity, EntityUid? user)
{
if (!_solutionContainer.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution))
return;
_solutionContainer.RemoveReagent(entity.Comp.FuelSolution.Value, entity.Comp.FuelReagent, entity.Comp.FuelLitCost);
AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} on");
var xform = Transform(entity);
if (xform.GridUid is { } gridUid)
{
var position = _transformSystem.GetGridOrMapTilePosition(entity.Owner, xform);
_atmosphereSystem.HotspotExpose(gridUid, position, 700, 50, entity.Owner, true);
}
_activeWelders.Add(entity);
}
public void TurnOff(Entity<WelderComponent> entity, EntityUid? user)
{
AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} off");
_activeWelders.Remove(entity);
}
private void OnWelderExamine(Entity<WelderComponent> entity, ref ExaminedEvent args)
{
using (args.PushGroup(nameof(WelderComponent)))
{
if (_itemToggle.IsActivated(entity.Owner))
{
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-lit-message"));
}
else
{
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-not-lit-message"));
}
if (args.IsInDetailsRange)
{
var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp);
args.PushMarkup(Loc.GetString("welder-component-on-examine-detailed-message",
("colorName", fuel < capacity / FixedPoint2.New(4f) ? "darkorange" : "orange"),
("fuelLeft", fuel),
("fuelCapacity", capacity),
("status", string.Empty))); // Lit status is handled above
}
}
}
private void OnWelderAfterInteract(Entity<WelderComponent> entity, ref AfterInteractEvent args)
{
if (args.Handled)
return;
if (args.Target is not { Valid: true } target || !args.CanReach)
return;
if (TryComp(target, out ReagentTankComponent? tank)
&& tank.TankType == ReagentTankType.Fuel
&& _solutionContainer.TryGetDrainableSolution(target, out var targetSoln, out var targetSolution)
&& _solutionContainer.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var welderSolution))
{
var trans = FixedPoint2.Min(welderSolution.AvailableVolume, targetSolution.Volume);
if (trans > 0)
{
var drained = _solutionContainer.Drain(target, targetSoln.Value, trans);
_solutionContainer.TryAddSolution(entity.Comp.FuelSolution.Value, drained);
_audio.PlayPvs(entity.Comp.WelderRefill, entity);
_popup.PopupEntity(Loc.GetString("welder-component-after-interact-refueled-message"), entity, args.User);
}
else if (welderSolution.AvailableVolume <= 0)
{
_popup.PopupEntity(Loc.GetString("welder-component-already-full"), entity, args.User);
}
else
{
_popup.PopupEntity(Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)), entity, args.User);
}
args.Handled = true;
}
}
private void OnWelderToolUseAttempt(Entity<WelderComponent> entity, ref DoAfterAttemptEvent<ToolDoAfterEvent> args)
{
var user = args.DoAfter.Args.User;
if (!_itemToggle.IsActivated(entity.Owner))
{
_popup.PopupEntity(Loc.GetString("welder-component-welder-not-lit-message"), entity, user);
args.Cancel();
}
}
private void OnWelderShutdown(Entity<WelderComponent> entity, ref ComponentShutdown args)
{
_activeWelders.Remove(entity);
}
private void OnWelderGetState(Entity<WelderComponent> entity, ref ComponentGetState args)
{
var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp);
args.State = new WelderComponentState(capacity.Float(), fuel.Float());
}
private void UpdateWelders(float frameTime)
{
_welderTimer += frameTime;
if (_welderTimer < WelderUpdateTimer)
return;
// TODO Serialization. _activeWelders is not serialized.
// Need to use some "active" component, and EntityQuery over that.
// Probably best to generalize it to a "ToggleableFuelDrain" component.
foreach (var tool in _activeWelders.ToArray())
{
if (!TryComp(tool, out WelderComponent? welder)
|| !TryComp(tool, out SolutionContainerManagerComponent? solutionContainer))
continue;
if (!_solutionContainer.ResolveSolution((tool, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var solution))
continue;
_solutionContainer.RemoveReagent(welder.FuelSolution.Value, welder.FuelReagent, welder.FuelConsumption * _welderTimer);
if (solution.GetTotalPrototypeQuantity(welder.FuelReagent) <= FixedPoint2.Zero)
{
_itemToggle.Toggle(tool, predicted: false);
}
Dirty(tool, welder);
}
_welderTimer -= WelderUpdateTimer;
}
}
}

View File

@@ -1,40 +1,63 @@
using Content.Server.Atmos.EntitySystems;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Popups;
using Content.Server.Tools.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.FixedPoint;
using Content.Shared.Tools.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
namespace Content.Server.Tools
namespace Content.Server.Tools;
public sealed class ToolSystem : SharedToolSystem
{
// TODO move tool system to shared, and make it a friend of Tool Component.
public sealed partial class ToolSystem : SharedToolSystem
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
public override void TurnOn(Entity<WelderComponent> entity, EntityUid? user)
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
public override void Initialize()
base.TurnOn(entity, user);
var xform = Transform(entity);
if (xform.GridUid is { } gridUid)
{
base.Initialize();
InitializeWelders();
var position = _transformSystem.GetGridOrMapTilePosition(entity.Owner, xform);
_atmosphereSystem.HotspotExpose(gridUid, position, 700, 50, entity.Owner, true);
}
}
public override void Update(float frameTime)
public override void Update(float frameTime)
{
base.Update(frameTime);
UpdateWelders(frameTime);
}
//todo move to shared once you can remove reagents from shared without it freaking out.
private void UpdateWelders(float frameTime)
{
var query = EntityQueryEnumerator<WelderComponent, SolutionContainerManagerComponent>();
while (query.MoveNext(out var uid, out var welder, out var solutionContainer))
{
base.Update(frameTime);
if (!welder.Enabled)
continue;
UpdateWelders(frameTime);
}
welder.WelderTimer += frameTime;
protected override bool IsWelder(EntityUid uid)
{
return HasComp<WelderComponent>(uid);
if (welder.WelderTimer < welder.WelderUpdateTimer)
continue;
if (!SolutionContainerSystem.ResolveSolution((uid, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var solution))
continue;
SolutionContainerSystem.RemoveReagent(welder.FuelSolution.Value, welder.FuelReagent, welder.FuelConsumption * welder.WelderTimer);
if (solution.GetTotalPrototypeQuantity(welder.FuelReagent) <= FixedPoint2.Zero)
{
ItemToggle.Toggle(uid, predicted: false);
}
Dirty(uid, welder);
welder.WelderTimer -= welder.WelderUpdateTimer;
}
}
}

View File

@@ -0,0 +1,22 @@
using Content.Shared.FixedPoint;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Chemistry.Components;
[RegisterComponent, NetworkedComponent]
public sealed partial class ReagentTankComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 TransferAmount { get; set; } = FixedPoint2.New(10);
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ReagentTankType TankType { get; set; } = ReagentTankType.Unspecified;
}
[Serializable, NetSerializable]
public enum ReagentTankType : byte
{
Unspecified,
Fuel
}

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@@ -1,21 +0,0 @@
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Tools.Components
{
[NetworkedComponent]
public abstract partial class SharedWelderComponent : Component { }
[NetSerializable, Serializable]
public sealed class WelderComponentState : ComponentState
{
public float FuelCapacity { get; }
public float Fuel { get; }
public WelderComponentState(float fuelCapacity, float fuel)
{
FuelCapacity = fuelCapacity;
Fuel = fuel;
}
}
}

View File

@@ -1,6 +1,6 @@
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Tools.Components;
@@ -10,29 +10,31 @@ public sealed partial class WeldableComponent : Component
/// <summary>
/// Tool quality for welding.
/// </summary>
[DataField("weldingQuality", customTypeSerializer: typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
[ViewVariables(VVAccess.ReadWrite)]
public string WeldingQuality = "Welding";
[DataField]
public ProtoId<ToolQualityPrototype> WeldingQuality = "Welding";
/// <summary>
/// How much time does it take to weld/unweld entity.
/// </summary>
[DataField("time")]
[ViewVariables(VVAccess.ReadWrite)]
[AutoNetworkedField]
public TimeSpan WeldingTime = TimeSpan.FromSeconds(1f);
[DataField, AutoNetworkedField]
public TimeSpan Time = TimeSpan.FromSeconds(1f);
/// <summary>
/// How much fuel does it take to weld/unweld entity.
/// </summary>
[DataField]
public float Fuel = 3f;
/// <summary>
/// Shown when welded entity is examined.
/// </summary>
[DataField("weldedExamineMessage")]
[ViewVariables(VVAccess.ReadWrite)]
public string? WeldedExamineMessage = "weldable-component-examine-is-welded";
[DataField]
public LocId? WeldedExamineMessage = "weldable-component-examine-is-welded";
/// <summary>
/// Is this entity currently welded shut?
/// </summary>
[DataField("isWelded"), AutoNetworkedField]
[DataField, AutoNetworkedField]
public bool IsWelded;
}

View File

@@ -0,0 +1,64 @@
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Tools.Systems;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Tools.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true), Access(typeof(SharedToolSystem))]
public sealed partial class WelderComponent : Component
{
[DataField, AutoNetworkedField]
public bool Enabled;
[DataField]
public float WelderTimer;
/// <summary>
/// Name of <see cref="FuelSolution"/>.
/// </summary>
[DataField]
public string FuelSolutionName = "Welder";
/// <summary>
/// Solution on the entity that contains the fuel.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public Entity<SolutionComponent>? FuelSolution;
/// <summary>
/// Reagent that will be used as fuel for welding.
/// </summary>
[DataField]
public ProtoId<ReagentPrototype> FuelReagent = "WeldingFuel";
/// <summary>
/// Fuel consumption per second while the welder is active.
/// </summary>
[DataField, AutoNetworkedField]
public FixedPoint2 FuelConsumption = FixedPoint2.New(1.0f);
/// <summary>
/// A fuel amount to be consumed when the welder goes from being unlit to being lit.
/// </summary>
[DataField, AutoNetworkedField]
public FixedPoint2 FuelLitCost = FixedPoint2.New(0.5f);
/// <summary>
/// Sound played when refilling the welder.
/// </summary>
[DataField]
public SoundSpecifier WelderRefill = new SoundPathSpecifier("/Audio/Effects/refill.ogg");
/// <summary>
/// Whether the item is safe to refill while lit without exploding the tank.
/// </summary>
[DataField]
public bool TankSafe;
[DataField]
public float WelderUpdateTimer = 1f;
}

View File

@@ -0,0 +1,170 @@
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Database;
using Content.Shared.DoAfter;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Content.Shared.Interaction;
using Content.Shared.Item.ItemToggle.Components;
using Content.Shared.Tools.Components;
namespace Content.Shared.Tools.Systems;
public abstract partial class SharedToolSystem
{
public void InitializeWelder()
{
SubscribeLocalEvent<WelderComponent, ExaminedEvent>(OnWelderExamine);
SubscribeLocalEvent<WelderComponent, AfterInteractEvent>(OnWelderAfterInteract);
SubscribeLocalEvent<WelderComponent, DoAfterAttemptEvent<ToolDoAfterEvent>>(OnWelderToolUseAttempt);
SubscribeLocalEvent<WelderComponent, ToolDoAfterEvent>(OnWelderDoAfter);
SubscribeLocalEvent<WelderComponent, ItemToggledEvent>(OnToggle);
SubscribeLocalEvent<WelderComponent, ItemToggleActivateAttemptEvent>(OnActivateAttempt);
}
public virtual void TurnOn(Entity<WelderComponent> entity, EntityUid? user)
{
if (!SolutionContainerSystem.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution))
return;
SolutionContainerSystem.RemoveReagent(entity.Comp.FuelSolution.Value, entity.Comp.FuelReagent, entity.Comp.FuelLitCost);
AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} on");
entity.Comp.Enabled = true;
Dirty(entity, entity.Comp);
}
public void TurnOff(Entity<WelderComponent> entity, EntityUid? user)
{
AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} off");
entity.Comp.Enabled = false;
Dirty(entity, entity.Comp);
}
public (FixedPoint2 fuel, FixedPoint2 capacity) GetWelderFuelAndCapacity(EntityUid uid, WelderComponent? welder = null, SolutionContainerManagerComponent? solutionContainer = null)
{
if (!Resolve(uid, ref welder, ref solutionContainer)
|| !SolutionContainerSystem.ResolveSolution((uid, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var fuelSolution))
return (FixedPoint2.Zero, FixedPoint2.Zero);
return (fuelSolution.GetTotalPrototypeQuantity(welder.FuelReagent), fuelSolution.MaxVolume);
}
private void OnWelderExamine(Entity<WelderComponent> entity, ref ExaminedEvent args)
{
using (args.PushGroup(nameof(WelderComponent)))
{
if (ItemToggle.IsActivated(entity.Owner))
{
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-lit-message"));
}
else
{
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-not-lit-message"));
}
if (args.IsInDetailsRange)
{
var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp);
args.PushMarkup(Loc.GetString("welder-component-on-examine-detailed-message",
("colorName", fuel < capacity / FixedPoint2.New(4f) ? "darkorange" : "orange"),
("fuelLeft", fuel),
("fuelCapacity", capacity),
("status", string.Empty))); // Lit status is handled above
}
}
}
private void OnWelderAfterInteract(Entity<WelderComponent> entity, ref AfterInteractEvent args)
{
if (args.Handled)
return;
if (args.Target is not { Valid: true } target || !args.CanReach)
return;
if (TryComp(target, out ReagentTankComponent? tank)
&& tank.TankType == ReagentTankType.Fuel
&& SolutionContainerSystem.TryGetDrainableSolution(target, out var targetSoln, out var targetSolution)
&& SolutionContainerSystem.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var welderSolution))
{
var trans = FixedPoint2.Min(welderSolution.AvailableVolume, targetSolution.Volume);
if (trans > 0)
{
var drained = SolutionContainerSystem.Drain(target, targetSoln.Value, trans);
SolutionContainerSystem.TryAddSolution(entity.Comp.FuelSolution.Value, drained);
_audioSystem.PlayPredicted(entity.Comp.WelderRefill, entity, user: args.User);
_popup.PopupClient(Loc.GetString("welder-component-after-interact-refueled-message"), entity, args.User);
}
else if (welderSolution.AvailableVolume <= 0)
{
_popup.PopupClient(Loc.GetString("welder-component-already-full"), entity, args.User);
}
else
{
_popup.PopupClient(Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)), entity, args.User);
}
args.Handled = true;
}
}
private void OnWelderToolUseAttempt(Entity<WelderComponent> entity, ref DoAfterAttemptEvent<ToolDoAfterEvent> args)
{
var user = args.DoAfter.Args.User;
if (!ItemToggle.IsActivated(entity.Owner))
{
_popup.PopupClient(Loc.GetString("welder-component-welder-not-lit-message"), entity, user);
args.Cancel();
return;
}
var (fuel, _) = GetWelderFuelAndCapacity(entity);
if (args.Event.Fuel > fuel)
{
_popup.PopupClient(Loc.GetString("welder-component-cannot-weld-message"), entity, user);
args.Cancel();
}
}
private void OnWelderDoAfter(Entity<WelderComponent> ent, ref ToolDoAfterEvent args)
{
if (args.Cancelled)
return;
if (!SolutionContainerSystem.TryGetSolution(ent.Owner, ent.Comp.FuelSolutionName, out var solution))
return;
SolutionContainerSystem.RemoveReagent(solution.Value, ent.Comp.FuelReagent, FixedPoint2.New(args.Fuel));
}
private void OnToggle(Entity<WelderComponent> entity, ref ItemToggledEvent args)
{
if (args.Activated)
TurnOn(entity, args.User);
else
TurnOff(entity, args.User);
}
private void OnActivateAttempt(Entity<WelderComponent> entity, ref ItemToggleActivateAttemptEvent args)
{
if (!SolutionContainerSystem.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var solution))
{
args.Cancelled = true;
args.Popup = Loc.GetString("welder-component-no-fuel-message");
return;
}
var fuel = solution.GetTotalPrototypeQuantity(entity.Comp.FuelReagent);
if (fuel == FixedPoint2.Zero || fuel < entity.Comp.FuelLitCost)
{
args.Popup = Loc.GetString("welder-component-no-fuel-message");
args.Cancelled = true;
}
}
}

View File

@@ -1,8 +1,12 @@
using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Item.ItemToggle;
using Content.Shared.Maps;
using Content.Shared.Popups;
using Content.Shared.Tools.Components;
using JetBrains.Annotations;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
@@ -15,12 +19,15 @@ public abstract partial class SharedToolSystem : EntitySystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] protected readonly ISharedAdminLogManager AdminLogger = default!;
[Dependency] protected readonly ISharedAdminLogManager AdminLogger = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] protected readonly SharedInteractionSystem InteractionSystem = default!;
[Dependency] protected readonly SharedItemToggleSystem ItemToggle = default!;
[Dependency] private readonly SharedMapSystem _maps = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] protected readonly SharedSolutionContainerSystem SolutionContainerSystem = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
[Dependency] private readonly TileSystem _tiles = default!;
[Dependency] private readonly TurfSystem _turfs = default!;
@@ -29,6 +36,7 @@ public abstract partial class SharedToolSystem : EntitySystem
{
InitializeMultipleTool();
InitializeTile();
InitializeWelder();
SubscribeLocalEvent<ToolComponent, ToolDoAfterEvent>(OnDoAfter);
}
@@ -66,6 +74,7 @@ public abstract partial class SharedToolSystem : EntitySystem
/// <param name="toolQualitiesNeeded">The qualities needed for this tool to work.</param>
/// <param name="doAfterEv">The event that will be raised when the tool has finished (including cancellation). Event
/// will be directed at the tool target.</param>
/// <param name="fuel">Amount of fuel that should be taken from the tool.</param>
/// <param name="toolComponent">The tool component.</param>
/// <returns>Returns true if any interaction takes place.</returns>
public bool UseTool(
@@ -75,6 +84,7 @@ public abstract partial class SharedToolSystem : EntitySystem
float doAfterDelay,
IEnumerable<string> toolQualitiesNeeded,
DoAfterEvent doAfterEv,
float fuel = 0,
ToolComponent? toolComponent = null)
{
return UseTool(tool,
@@ -84,6 +94,7 @@ public abstract partial class SharedToolSystem : EntitySystem
toolQualitiesNeeded,
doAfterEv,
out _,
fuel,
toolComponent);
}
@@ -101,6 +112,7 @@ public abstract partial class SharedToolSystem : EntitySystem
/// will be directed at the tool target.</param>
/// <param name="id">The id of the DoAfter that was created. This may be null even if the function returns true in
/// the event that this tool-use cancelled an existing DoAfter</param>
/// <param name="fuel">Amount of fuel that should be taken from the tool.</param>
/// <param name="toolComponent">The tool component.</param>
/// <returns>Returns true if any interaction takes place.</returns>
public bool UseTool(
@@ -111,31 +123,30 @@ public abstract partial class SharedToolSystem : EntitySystem
IEnumerable<string> toolQualitiesNeeded,
DoAfterEvent doAfterEv,
out DoAfterId? id,
float fuel = 0,
ToolComponent? toolComponent = null)
{
id = null;
if (!Resolve(tool, ref toolComponent, false))
return false;
if (!CanStartToolUse(tool, user, target, toolQualitiesNeeded, toolComponent))
if (!CanStartToolUse(tool, user, target, fuel, toolQualitiesNeeded, toolComponent))
return false;
var toolEvent = new ToolDoAfterEvent(doAfterEv, GetNetEntity(target));
var toolEvent = new ToolDoAfterEvent(fuel, doAfterEv, GetNetEntity(target));
var doAfterArgs = new DoAfterArgs(EntityManager, user, delay / toolComponent.SpeedModifier, toolEvent, tool, target: target, used: tool)
{
BreakOnDamage = true,
BreakOnMove = true,
BreakOnWeightlessMove = false,
NeedHand = tool != user,
AttemptFrequency = IsWelder(tool) ? AttemptFrequency.EveryTick : AttemptFrequency.Never
AttemptFrequency = fuel > 0 ? AttemptFrequency.EveryTick : AttemptFrequency.Never
};
_doAfterSystem.TryStartDoAfter(doAfterArgs, out id);
return true;
}
protected abstract bool IsWelder(EntityUid uid);
/// <summary>
/// Attempts to use a tool on some entity, which will start a DoAfter. Returns true if an interaction occurred.
/// Note that this does not mean the interaction was successful, you need to listen for the DoAfter event.
@@ -148,6 +159,7 @@ public abstract partial class SharedToolSystem : EntitySystem
/// <param name="toolQualityNeeded">The quality needed for this tool to work.</param>
/// <param name="doAfterEv">The event that will be raised when the tool has finished (including cancellation). Event
/// will be directed at the tool target.</param>
/// <param name="fuel">Amount of fuel that should be taken from the tool.</param>
/// <param name="toolComponent">The tool component.</param>
/// <returns>Returns true if any interaction takes place.</returns>
public bool UseTool(
@@ -157,6 +169,7 @@ public abstract partial class SharedToolSystem : EntitySystem
float doAfterDelay,
string toolQualityNeeded,
DoAfterEvent doAfterEv,
float fuel = 0,
ToolComponent? toolComponent = null)
{
return UseTool(tool,
@@ -166,6 +179,7 @@ public abstract partial class SharedToolSystem : EntitySystem
new[] { toolQualityNeeded },
doAfterEv,
out _,
fuel,
toolComponent);
}
@@ -180,12 +194,13 @@ public abstract partial class SharedToolSystem : EntitySystem
/// <summary>
/// Whether a tool entity has all specified qualities or not.
/// </summary>
[PublicAPI]
public bool HasAllQualities(EntityUid uid, IEnumerable<string> qualities, ToolComponent? tool = null)
{
return Resolve(uid, ref tool, false) && tool.Qualities.ContainsAll(qualities);
}
private bool CanStartToolUse(EntityUid tool, EntityUid user, EntityUid? target, IEnumerable<string> toolQualitiesNeeded, ToolComponent? toolComponent = null)
private bool CanStartToolUse(EntityUid tool, EntityUid user, EntityUid? target, float fuel, IEnumerable<string> toolQualitiesNeeded, ToolComponent? toolComponent = null)
{
if (!Resolve(tool, ref toolComponent))
return false;
@@ -220,6 +235,9 @@ public abstract partial class SharedToolSystem : EntitySystem
[Serializable, NetSerializable]
protected sealed partial class ToolDoAfterEvent : DoAfterEvent
{
[DataField]
public float Fuel;
/// <summary>
/// Entity that the wrapped do after event will get directed at. If null, event will be broadcast.
/// </summary>
@@ -233,10 +251,11 @@ public abstract partial class SharedToolSystem : EntitySystem
{
}
public ToolDoAfterEvent(DoAfterEvent wrappedEvent, NetEntity? originalTarget)
public ToolDoAfterEvent(float fuel, DoAfterEvent wrappedEvent, NetEntity? originalTarget)
{
DebugTools.Assert(wrappedEvent.GetType().HasCustomAttribute<NetSerializableAttribute>(), "Tool event is not serializable");
Fuel = fuel;
WrappedEvent = wrappedEvent;
OriginalTarget = originalTarget;
}
@@ -249,14 +268,14 @@ public abstract partial class SharedToolSystem : EntitySystem
if (evClone == WrappedEvent)
return this;
return new ToolDoAfterEvent(evClone, OriginalTarget);
return new ToolDoAfterEvent(Fuel, evClone, OriginalTarget);
}
}
[Serializable, NetSerializable]
protected sealed partial class LatticeCuttingCompleteEvent : DoAfterEvent
{
[DataField("coordinates", required:true)]
[DataField(required:true)]
public NetCoordinates Coordinates;
private LatticeCuttingCompleteEvent()
@@ -273,9 +292,7 @@ public abstract partial class SharedToolSystem : EntitySystem
}
[Serializable, NetSerializable]
public sealed partial class CableCuttingFinishedEvent : SimpleDoAfterEvent
{
}
public sealed partial class CableCuttingFinishedEvent : SimpleDoAfterEvent;
#endregion

View File

@@ -69,7 +69,7 @@ public sealed class WeldableSystem : EntitySystem
if (!CanWeld(uid, tool, user, component))
return false;
if (!_toolSystem.UseTool(tool, user, uid, component.WeldingTime.Seconds, component.WeldingQuality, new WeldFinishedEvent()))
if (!_toolSystem.UseTool(tool, user, uid, component.Time.Seconds, component.WeldingQuality, new WeldFinishedEvent(), component.Fuel))
return false;
// Log attempt
@@ -140,10 +140,10 @@ public sealed class WeldableSystem : EntitySystem
if (!_query.Resolve(uid, ref component))
return;
if (component.WeldingTime.Equals(time))
if (component.Time.Equals(time))
return;
component.WeldingTime = time;
component.Time = time;
Dirty(uid, component);
}
}

View File

@@ -61,6 +61,7 @@
group: GenericNumber
- type: Repairable
doAfterDelay: 8
fuelCost: 15
- type: Pullable
- type: Tag
tags:

View File

@@ -128,11 +128,6 @@
sprite: Objects/Tools/Cowtools/cowelder.rsi
- type: Tool
speed: 0.05
- type: Welder
litMeleeDamageBonus:
types: # When lit, negate standard melee damage and replace with heat
Heat: 0.5
Blunt: -5
- type: entity
name: milkalyzer

View File

@@ -64,6 +64,7 @@
containers:
board: !type:Container
- type: Weldable
fuel: 5
time: 3
- type: Airlock
- type: NavMapDoor
@@ -116,7 +117,7 @@
- type: RCDDeconstructable
cost: 6
delay: 8
fx: EffectRCDDeconstruct8
fx: EffectRCDDeconstruct8
- type: Destructible
thresholds:
- trigger:
@@ -154,7 +155,7 @@
- type: BlockWeather
placement:
mode: SnapgridCenter
- type: entity
id: AirlockRCDResistant
parent: Airlock
@@ -203,4 +204,4 @@
- type: Tag
tags:
- GlassAirlock
# This tag is used to nagivate the Airlock construction graph. It's needed because the construction graph is shared between Airlock, AirlockGlass, and HighSecDoor
# This tag is used to nagivate the Airlock construction graph. It's needed because the construction graph is shared between Airlock, AirlockGlass, and HighSecDoor

View File

@@ -55,6 +55,7 @@
denySound:
path: /Audio/Machines/airlock_deny.ogg
- type: Weldable
fuel: 10
time: 10
- type: Airlock
- type: NavMapDoor

View File

@@ -82,6 +82,7 @@
openingAnimationTime: 0.6
closingAnimationTime: 0.6
- type: Weldable
fuel: 5
time: 3
- type: Firelock
- type: Appearance