add fuel costs back to finishing welding (#27030)
* add fuel costs back to welding * ack * meh * eek!
This commit is contained in:
@@ -1,18 +0,0 @@
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using Content.Client.Tools.UI;
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using Content.Shared.Tools.Components;
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namespace Content.Client.Tools.Components
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{
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[RegisterComponent, Access(typeof(ToolSystem), typeof(WelderStatusControl))]
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public sealed partial class WelderComponent : SharedWelderComponent
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{
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[ViewVariables(VVAccess.ReadWrite)]
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public bool UiUpdateNeeded { get; set; }
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[ViewVariables]
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public float FuelCapacity { get; set; }
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[ViewVariables]
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public float Fuel { get; set; }
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}
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}
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@@ -1,10 +1,8 @@
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using Content.Client.Items;
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using Content.Client.Tools.Components;
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using Content.Client.Tools.UI;
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using Content.Shared.Item;
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using Content.Shared.Tools.Components;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameStates;
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using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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namespace Content.Client.Tools
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@@ -15,7 +13,6 @@ namespace Content.Client.Tools
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{
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base.Initialize();
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SubscribeLocalEvent<WelderComponent, ComponentHandleState>(OnWelderHandleState);
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Subs.ItemStatus<WelderComponent>(ent => new WelderStatusControl(ent));
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Subs.ItemStatus<MultipleToolComponent>(ent => new MultipleToolStatusControl(ent));
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}
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@@ -42,20 +39,5 @@ namespace Content.Client.Tools
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sprite.LayerSetSprite(0, current.Sprite);
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}
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}
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private void OnWelderHandleState(EntityUid uid, WelderComponent welder, ref ComponentHandleState args)
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{
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if (args.Current is not WelderComponentState state)
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return;
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welder.FuelCapacity = state.FuelCapacity;
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welder.Fuel = state.Fuel;
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welder.UiUpdateNeeded = true;
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}
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protected override bool IsWelder(EntityUid uid)
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{
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return HasComp<WelderComponent>(uid);
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}
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}
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}
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@@ -1,28 +1,29 @@
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using Content.Client.Message;
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using Content.Client.Stylesheets;
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using Content.Client.Tools.Components;
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using Content.Shared.Item;
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using Content.Shared.Tools.Components;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Timing;
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using ItemToggleComponent = Content.Shared.Item.ItemToggle.Components.ItemToggleComponent;
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namespace Content.Client.Tools.UI;
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public sealed class WelderStatusControl : Control
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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private readonly WelderComponent _parent;
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private readonly ItemToggleComponent? _toggleComponent;
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private readonly ToolSystem _tool;
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private readonly Entity<WelderComponent> _parent;
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private readonly RichTextLabel _label;
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public WelderStatusControl(Entity<WelderComponent> parent)
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{
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IoCManager.InjectDependencies(this);
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_parent = parent;
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_entMan = IoCManager.Resolve<IEntityManager>();
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if (_entMan.TryGetComponent<ItemToggleComponent>(parent, out var itemToggle))
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_toggleComponent = itemToggle;
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var entMan = IoCManager.Resolve<IEntityManager>();
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_tool = entMan.System<ToolSystem>();
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_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
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AddChild(_label);
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@@ -34,28 +35,20 @@ public sealed class WelderStatusControl : Control
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{
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base.FrameUpdate(args);
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if (!_parent.UiUpdateNeeded)
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{
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return;
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}
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Update();
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}
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public void Update()
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{
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_parent.UiUpdateNeeded = false;
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if (!_gameTiming.IsFirstTimePredicted)
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return;
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var fuelCap = _parent.FuelCapacity;
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var fuel = _parent.Fuel;
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var lit = false;
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if (_toggleComponent != null)
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{
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lit = _toggleComponent.Activated;
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}
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var (fuel, fuelCap) = _tool.GetWelderFuelAndCapacity(_parent, _parent);
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var lit = _parent.Comp.Enabled;
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_label.SetMarkup(Loc.GetString("welder-component-on-examine-detailed-message",
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("colorName", fuel < fuelCap / 4f ? "darkorange" : "orange"),
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("fuelLeft", Math.Round(fuel, 1)),
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("fuelLeft", Math.Round(fuel.Float(), 1)),
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("fuelCapacity", fuelCap),
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("status", Loc.GetString(lit ? "welder-component-on-examine-welder-lit-message" : "welder-component-on-examine-welder-not-lit-message"))));
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}
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@@ -3,8 +3,6 @@ using Content.IntegrationTests.Tests.Construction.Interaction;
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using Content.IntegrationTests.Tests.Interaction;
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using Content.IntegrationTests.Tests.Weldable;
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using Content.Shared.Tools.Components;
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using Content.Server.Tools.Components;
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using Content.Shared.DoAfter;
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namespace Content.IntegrationTests.Tests.DoAfter;
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@@ -1,23 +0,0 @@
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using Content.Shared.FixedPoint;
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namespace Content.Server.Chemistry.Components
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{
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[RegisterComponent]
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public sealed partial class ReagentTankComponent : Component
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{
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[DataField("transferAmount")]
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[ViewVariables(VVAccess.ReadWrite)]
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public FixedPoint2 TransferAmount { get; set; } = FixedPoint2.New(10);
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[DataField("tankType")]
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[ViewVariables(VVAccess.ReadWrite)]
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public ReagentTankType TankType { get; set; } = ReagentTankType.Unspecified;
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}
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public enum ReagentTankType : byte
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{
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Unspecified,
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Fuel
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}
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}
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@@ -1,22 +1,24 @@
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using Content.Shared.Tools;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Construction.Components
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namespace Content.Server.Construction.Components;
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/// <summary>
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/// Used for something that can be refined by welder.
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/// For example, glass shard can be refined to glass sheet.
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/// </summary>
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[RegisterComponent]
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public sealed partial class WelderRefinableComponent : Component
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{
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/// <summary>
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/// Used for something that can be refined by welder.
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/// For example, glass shard can be refined to glass sheet.
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/// </summary>
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[RegisterComponent]
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public sealed partial class WelderRefinableComponent : Component
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{
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[DataField("refineResult")]
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public HashSet<string>? RefineResult = new();
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[DataField]
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public HashSet<EntProtoId>? RefineResult = new();
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[DataField("refineTime")]
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public float RefineTime = 2f;
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[DataField]
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public float RefineTime = 2f;
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[DataField("qualityNeeded", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
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public string QualityNeeded = "Welding";
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}
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[DataField]
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public float RefineFuel;
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[DataField]
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public ProtoId<ToolQualityPrototype> QualityNeeded = "Welding";
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}
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@@ -11,10 +11,8 @@ using Content.Shared.DoAfter;
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using Content.Shared.Interaction;
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using Content.Shared.Prying.Systems;
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using Content.Shared.Radio.EntitySystems;
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using Content.Shared.Tools.Components;
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using Content.Shared.Tools.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Map;
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using Robust.Shared.Utility;
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#if EXCEPTION_TOLERANCE
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// ReSharper disable once RedundantUsingDirective
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@@ -369,7 +367,8 @@ namespace Content.Server.Construction
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TimeSpan.FromSeconds(toolInsertStep.DoAfter),
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new [] { toolInsertStep.Tool },
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new ConstructionInteractDoAfterEvent(EntityManager, interactUsing),
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out var doAfter);
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out var doAfter,
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toolInsertStep.Fuel);
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return result && doAfter != null ? HandleResult.DoAfter : HandleResult.False;
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}
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@@ -1,11 +1,8 @@
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using Content.Server.Construction.Components;
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using Content.Server.Stack;
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using Content.Shared.Construction;
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using Content.Shared.DoAfter;
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using Content.Shared.Interaction;
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using Content.Shared.Stacks;
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using Content.Shared.Tools;
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using Robust.Shared.Serialization;
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using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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namespace Content.Server.Construction
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@@ -26,7 +23,7 @@ namespace Content.Server.Construction
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if (args.Handled)
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return;
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args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, component.RefineTime, component.QualityNeeded, new WelderRefineDoAfterEvent());
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args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, component.RefineTime, component.QualityNeeded, new WelderRefineDoAfterEvent(), fuel: component.RefineFuel);
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}
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private void OnDoAfter(EntityUid uid, WelderRefinableComponent component, WelderRefineDoAfterEvent args)
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@@ -41,7 +38,7 @@ namespace Content.Server.Construction
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// spawn each result after refine
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foreach (var result in component.RefineResult!)
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{
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var droppedEnt = EntityManager.SpawnEntity(result, resultPosition);
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var droppedEnt = Spawn(result, resultPosition);
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// TODO: If something has a stack... Just use a prototype with a single thing in the stack.
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// This is not a good way to do it.
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@@ -1,7 +1,5 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Damage.Components;
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using Content.Server.Tools.Components;
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using Content.Shared.Item;
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using Content.Shared.Damage;
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using Content.Shared.Database;
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using Content.Shared.Interaction;
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@@ -1,5 +1,6 @@
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using Content.Shared.Damage;
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using Content.Shared.Tools;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Repairable
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@@ -14,28 +15,28 @@ namespace Content.Server.Repairable
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/// If this data-field is specified, it will change damage by this amount instead of setting all damage to 0.
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/// in order to heal/repair the damage values have to be negative.
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/// </remarks>
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[ViewVariables(VVAccess.ReadWrite)] [DataField("damage")]
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[DataField]
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public DamageSpecifier? Damage;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("fuelCost")]
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[DataField]
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public int FuelCost = 5;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("qualityNeeded", customTypeSerializer:typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
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public string QualityNeeded = "Welding";
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[DataField]
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public ProtoId<ToolQualityPrototype> QualityNeeded = "Welding";
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[ViewVariables(VVAccess.ReadWrite)] [DataField("doAfterDelay")]
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[DataField]
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public int DoAfterDelay = 1;
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/// <summary>
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/// A multiplier that will be applied to the above if an entity is repairing themselves.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)] [DataField("selfRepairPenalty")]
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[DataField]
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public float SelfRepairPenalty = 3f;
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/// <summary>
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/// Whether or not an entity is allowed to repair itself.
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/// </summary>
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[DataField("allowSelfRepair")]
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[DataField]
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public bool AllowSelfRepair = true;
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}
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}
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@@ -4,7 +4,6 @@ using Content.Shared.Database;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Repairable;
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using Content.Shared.Tools;
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using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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namespace Content.Server.Repairable
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@@ -70,7 +69,7 @@ namespace Content.Server.Repairable
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}
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// Run the repairing doafter
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args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, delay, component.QualityNeeded, new RepairFinishedEvent());
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args.Handled = _toolSystem.UseTool(args.Used, args.User, uid, delay, component.QualityNeeded, new RepairFinishedEvent(), component.FuelCost);
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}
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}
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}
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@@ -1,56 +0,0 @@
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Content.Shared.Tools.Components;
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Tools.Components
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{
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[RegisterComponent]
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public sealed partial class WelderComponent : SharedWelderComponent
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{
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/// <summary>
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/// Name of <see cref="FuelSolution"/>.
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/// </summary>
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[DataField("fuelSolution"), ViewVariables(VVAccess.ReadWrite)]
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public string FuelSolutionName = "Welder";
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/// <summary>
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/// Solution on the entity that contains the fuel.
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/// </summary>
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[DataField("fuelSolutionRef")]
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public Entity<SolutionComponent>? FuelSolution = null;
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/// <summary>
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/// Reagent that will be used as fuel for welding.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public ProtoId<ReagentPrototype> FuelReagent = "WeldingFuel";
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/// <summary>
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/// Fuel consumption per second while the welder is active.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public FixedPoint2 FuelConsumption = FixedPoint2.New(2.0f);
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/// <summary>
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/// A fuel amount to be consumed when the welder goes from being unlit to being lit.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public FixedPoint2 FuelLitCost = FixedPoint2.New(0.5f);
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/// <summary>
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/// Sound played when refilling the welder.
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/// </summary>
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[DataField]
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public SoundSpecifier WelderRefill = new SoundPathSpecifier("/Audio/Effects/refill.ogg");
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/// <summary>
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/// Whether the item is safe to refill while lit without exploding the tank.
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/// </summary>
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[DataField]
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public bool TankSafe = false; //I have no idea what I'm doing
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}
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}
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@@ -1,211 +0,0 @@
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using Content.Server.Chemistry.Components;
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using Content.Server.IgnitionSource;
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using Content.Server.Tools.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Database;
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using Content.Shared.DoAfter;
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using Content.Shared.Examine;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Content.Shared.Item.ItemToggle;
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using Content.Shared.Tools.Components;
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using Robust.Shared.GameStates;
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using System.Linq;
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using Content.Shared.Item.ItemToggle.Components;
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namespace Content.Server.Tools
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{
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public sealed partial class ToolSystem
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{
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[Dependency] private readonly SharedItemToggleSystem _itemToggle = default!;
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[Dependency] private readonly IgnitionSourceSystem _ignitionSource = default!;
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private readonly HashSet<EntityUid> _activeWelders = new();
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private const float WelderUpdateTimer = 1f;
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private float _welderTimer;
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public void InitializeWelders()
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{
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SubscribeLocalEvent<WelderComponent, ExaminedEvent>(OnWelderExamine);
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SubscribeLocalEvent<WelderComponent, AfterInteractEvent>(OnWelderAfterInteract);
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SubscribeLocalEvent<WelderComponent, DoAfterAttemptEvent<ToolDoAfterEvent>>(OnWelderToolUseAttempt);
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SubscribeLocalEvent<WelderComponent, ComponentShutdown>(OnWelderShutdown);
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SubscribeLocalEvent<WelderComponent, ComponentGetState>(OnWelderGetState);
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SubscribeLocalEvent<WelderComponent, ItemToggledEvent>(OnToggle);
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SubscribeLocalEvent<WelderComponent, ItemToggleActivateAttemptEvent>(OnActivateAttempt);
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}
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public (FixedPoint2 fuel, FixedPoint2 capacity) GetWelderFuelAndCapacity(EntityUid uid, WelderComponent? welder = null, SolutionContainerManagerComponent? solutionContainer = null)
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{
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if (!Resolve(uid, ref welder, ref solutionContainer)
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|| !_solutionContainer.ResolveSolution((uid, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var fuelSolution))
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return (FixedPoint2.Zero, FixedPoint2.Zero);
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return (fuelSolution.GetTotalPrototypeQuantity(welder.FuelReagent), fuelSolution.MaxVolume);
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}
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private void OnToggle(Entity<WelderComponent> entity, ref ItemToggledEvent args)
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{
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if (args.Activated)
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TurnOn(entity, args.User);
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else
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TurnOff(entity, args.User);
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}
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private void OnActivateAttempt(Entity<WelderComponent> entity, ref ItemToggleActivateAttemptEvent args)
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{
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if (!_solutionContainer.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var solution))
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{
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args.Cancelled = true;
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args.Popup = Loc.GetString("welder-component-no-fuel-message");
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return;
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}
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var fuel = solution.GetTotalPrototypeQuantity(entity.Comp.FuelReagent);
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if (fuel == FixedPoint2.Zero || fuel < entity.Comp.FuelLitCost)
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{
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args.Popup = Loc.GetString("welder-component-no-fuel-message");
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args.Cancelled = true;
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}
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}
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public void TurnOn(Entity<WelderComponent> entity, EntityUid? user)
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{
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if (!_solutionContainer.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution))
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return;
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_solutionContainer.RemoveReagent(entity.Comp.FuelSolution.Value, entity.Comp.FuelReagent, entity.Comp.FuelLitCost);
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AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
|
||||
$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} on");
|
||||
|
||||
var xform = Transform(entity);
|
||||
if (xform.GridUid is { } gridUid)
|
||||
{
|
||||
var position = _transformSystem.GetGridOrMapTilePosition(entity.Owner, xform);
|
||||
_atmosphereSystem.HotspotExpose(gridUid, position, 700, 50, entity.Owner, true);
|
||||
}
|
||||
|
||||
_activeWelders.Add(entity);
|
||||
}
|
||||
|
||||
public void TurnOff(Entity<WelderComponent> entity, EntityUid? user)
|
||||
{
|
||||
AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
|
||||
$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} off");
|
||||
_activeWelders.Remove(entity);
|
||||
}
|
||||
|
||||
private void OnWelderExamine(Entity<WelderComponent> entity, ref ExaminedEvent args)
|
||||
{
|
||||
using (args.PushGroup(nameof(WelderComponent)))
|
||||
{
|
||||
if (_itemToggle.IsActivated(entity.Owner))
|
||||
{
|
||||
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-lit-message"));
|
||||
}
|
||||
else
|
||||
{
|
||||
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-not-lit-message"));
|
||||
}
|
||||
|
||||
if (args.IsInDetailsRange)
|
||||
{
|
||||
var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp);
|
||||
|
||||
args.PushMarkup(Loc.GetString("welder-component-on-examine-detailed-message",
|
||||
("colorName", fuel < capacity / FixedPoint2.New(4f) ? "darkorange" : "orange"),
|
||||
("fuelLeft", fuel),
|
||||
("fuelCapacity", capacity),
|
||||
("status", string.Empty))); // Lit status is handled above
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWelderAfterInteract(Entity<WelderComponent> entity, ref AfterInteractEvent args)
|
||||
{
|
||||
if (args.Handled)
|
||||
return;
|
||||
|
||||
if (args.Target is not { Valid: true } target || !args.CanReach)
|
||||
return;
|
||||
|
||||
if (TryComp(target, out ReagentTankComponent? tank)
|
||||
&& tank.TankType == ReagentTankType.Fuel
|
||||
&& _solutionContainer.TryGetDrainableSolution(target, out var targetSoln, out var targetSolution)
|
||||
&& _solutionContainer.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var welderSolution))
|
||||
{
|
||||
var trans = FixedPoint2.Min(welderSolution.AvailableVolume, targetSolution.Volume);
|
||||
if (trans > 0)
|
||||
{
|
||||
var drained = _solutionContainer.Drain(target, targetSoln.Value, trans);
|
||||
_solutionContainer.TryAddSolution(entity.Comp.FuelSolution.Value, drained);
|
||||
_audio.PlayPvs(entity.Comp.WelderRefill, entity);
|
||||
_popup.PopupEntity(Loc.GetString("welder-component-after-interact-refueled-message"), entity, args.User);
|
||||
}
|
||||
else if (welderSolution.AvailableVolume <= 0)
|
||||
{
|
||||
_popup.PopupEntity(Loc.GetString("welder-component-already-full"), entity, args.User);
|
||||
}
|
||||
else
|
||||
{
|
||||
_popup.PopupEntity(Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)), entity, args.User);
|
||||
}
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWelderToolUseAttempt(Entity<WelderComponent> entity, ref DoAfterAttemptEvent<ToolDoAfterEvent> args)
|
||||
{
|
||||
var user = args.DoAfter.Args.User;
|
||||
|
||||
if (!_itemToggle.IsActivated(entity.Owner))
|
||||
{
|
||||
_popup.PopupEntity(Loc.GetString("welder-component-welder-not-lit-message"), entity, user);
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWelderShutdown(Entity<WelderComponent> entity, ref ComponentShutdown args)
|
||||
{
|
||||
_activeWelders.Remove(entity);
|
||||
}
|
||||
|
||||
private void OnWelderGetState(Entity<WelderComponent> entity, ref ComponentGetState args)
|
||||
{
|
||||
var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp);
|
||||
args.State = new WelderComponentState(capacity.Float(), fuel.Float());
|
||||
}
|
||||
|
||||
private void UpdateWelders(float frameTime)
|
||||
{
|
||||
_welderTimer += frameTime;
|
||||
|
||||
if (_welderTimer < WelderUpdateTimer)
|
||||
return;
|
||||
|
||||
// TODO Serialization. _activeWelders is not serialized.
|
||||
// Need to use some "active" component, and EntityQuery over that.
|
||||
// Probably best to generalize it to a "ToggleableFuelDrain" component.
|
||||
foreach (var tool in _activeWelders.ToArray())
|
||||
{
|
||||
if (!TryComp(tool, out WelderComponent? welder)
|
||||
|| !TryComp(tool, out SolutionContainerManagerComponent? solutionContainer))
|
||||
continue;
|
||||
|
||||
if (!_solutionContainer.ResolveSolution((tool, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var solution))
|
||||
continue;
|
||||
|
||||
_solutionContainer.RemoveReagent(welder.FuelSolution.Value, welder.FuelReagent, welder.FuelConsumption * _welderTimer);
|
||||
|
||||
if (solution.GetTotalPrototypeQuantity(welder.FuelReagent) <= FixedPoint2.Zero)
|
||||
{
|
||||
_itemToggle.Toggle(tool, predicted: false);
|
||||
}
|
||||
|
||||
Dirty(tool, welder);
|
||||
}
|
||||
_welderTimer -= WelderUpdateTimer;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,40 +1,63 @@
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Server.Chemistry.Containers.EntitySystems;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.Tools.Components;
|
||||
using Content.Shared.Chemistry.Components.SolutionManager;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Tools.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
|
||||
using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
|
||||
|
||||
namespace Content.Server.Tools
|
||||
namespace Content.Server.Tools;
|
||||
|
||||
public sealed class ToolSystem : SharedToolSystem
|
||||
{
|
||||
// TODO move tool system to shared, and make it a friend of Tool Component.
|
||||
public sealed partial class ToolSystem : SharedToolSystem
|
||||
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
|
||||
[Dependency] private readonly TransformSystem _transformSystem = default!;
|
||||
|
||||
public override void TurnOn(Entity<WelderComponent> entity, EntityUid? user)
|
||||
{
|
||||
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
|
||||
[Dependency] private readonly PopupSystem _popup = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
|
||||
[Dependency] private readonly TransformSystem _transformSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
base.TurnOn(entity, user);
|
||||
var xform = Transform(entity);
|
||||
if (xform.GridUid is { } gridUid)
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
InitializeWelders();
|
||||
var position = _transformSystem.GetGridOrMapTilePosition(entity.Owner, xform);
|
||||
_atmosphereSystem.HotspotExpose(gridUid, position, 700, 50, entity.Owner, true);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
|
||||
UpdateWelders(frameTime);
|
||||
}
|
||||
|
||||
//todo move to shared once you can remove reagents from shared without it freaking out.
|
||||
private void UpdateWelders(float frameTime)
|
||||
{
|
||||
var query = EntityQueryEnumerator<WelderComponent, SolutionContainerManagerComponent>();
|
||||
while (query.MoveNext(out var uid, out var welder, out var solutionContainer))
|
||||
{
|
||||
base.Update(frameTime);
|
||||
if (!welder.Enabled)
|
||||
continue;
|
||||
|
||||
UpdateWelders(frameTime);
|
||||
}
|
||||
welder.WelderTimer += frameTime;
|
||||
|
||||
protected override bool IsWelder(EntityUid uid)
|
||||
{
|
||||
return HasComp<WelderComponent>(uid);
|
||||
if (welder.WelderTimer < welder.WelderUpdateTimer)
|
||||
continue;
|
||||
|
||||
if (!SolutionContainerSystem.ResolveSolution((uid, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var solution))
|
||||
continue;
|
||||
|
||||
SolutionContainerSystem.RemoveReagent(welder.FuelSolution.Value, welder.FuelReagent, welder.FuelConsumption * welder.WelderTimer);
|
||||
|
||||
if (solution.GetTotalPrototypeQuantity(welder.FuelReagent) <= FixedPoint2.Zero)
|
||||
{
|
||||
ItemToggle.Toggle(uid, predicted: false);
|
||||
}
|
||||
|
||||
Dirty(uid, welder);
|
||||
welder.WelderTimer -= welder.WelderUpdateTimer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
22
Content.Shared/Chemistry/Components/ReagentTankComponent.cs
Normal file
22
Content.Shared/Chemistry/Components/ReagentTankComponent.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using Content.Shared.FixedPoint;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Chemistry.Components;
|
||||
|
||||
[RegisterComponent, NetworkedComponent]
|
||||
public sealed partial class ReagentTankComponent : Component
|
||||
{
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public FixedPoint2 TransferAmount { get; set; } = FixedPoint2.New(10);
|
||||
|
||||
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
||||
public ReagentTankType TankType { get; set; } = ReagentTankType.Unspecified;
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum ReagentTankType : byte
|
||||
{
|
||||
Unspecified,
|
||||
Fuel
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Tools.Components
|
||||
{
|
||||
[NetworkedComponent]
|
||||
public abstract partial class SharedWelderComponent : Component { }
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public sealed class WelderComponentState : ComponentState
|
||||
{
|
||||
public float FuelCapacity { get; }
|
||||
public float Fuel { get; }
|
||||
|
||||
public WelderComponentState(float fuelCapacity, float fuel)
|
||||
{
|
||||
FuelCapacity = fuelCapacity;
|
||||
Fuel = fuel;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
||||
|
||||
namespace Content.Shared.Tools.Components;
|
||||
|
||||
@@ -10,29 +10,31 @@ public sealed partial class WeldableComponent : Component
|
||||
/// <summary>
|
||||
/// Tool quality for welding.
|
||||
/// </summary>
|
||||
[DataField("weldingQuality", customTypeSerializer: typeof(PrototypeIdSerializer<ToolQualityPrototype>))]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public string WeldingQuality = "Welding";
|
||||
[DataField]
|
||||
public ProtoId<ToolQualityPrototype> WeldingQuality = "Welding";
|
||||
|
||||
/// <summary>
|
||||
/// How much time does it take to weld/unweld entity.
|
||||
/// </summary>
|
||||
[DataField("time")]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
[AutoNetworkedField]
|
||||
public TimeSpan WeldingTime = TimeSpan.FromSeconds(1f);
|
||||
[DataField, AutoNetworkedField]
|
||||
public TimeSpan Time = TimeSpan.FromSeconds(1f);
|
||||
|
||||
/// <summary>
|
||||
/// How much fuel does it take to weld/unweld entity.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public float Fuel = 3f;
|
||||
|
||||
/// <summary>
|
||||
/// Shown when welded entity is examined.
|
||||
/// </summary>
|
||||
[DataField("weldedExamineMessage")]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public string? WeldedExamineMessage = "weldable-component-examine-is-welded";
|
||||
[DataField]
|
||||
public LocId? WeldedExamineMessage = "weldable-component-examine-is-welded";
|
||||
|
||||
/// <summary>
|
||||
/// Is this entity currently welded shut?
|
||||
/// </summary>
|
||||
[DataField("isWelded"), AutoNetworkedField]
|
||||
[DataField, AutoNetworkedField]
|
||||
public bool IsWelded;
|
||||
}
|
||||
|
||||
64
Content.Shared/Tools/Components/WelderComponent.cs
Normal file
64
Content.Shared/Tools/Components/WelderComponent.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Tools.Systems;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared.Tools.Components;
|
||||
|
||||
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true), Access(typeof(SharedToolSystem))]
|
||||
public sealed partial class WelderComponent : Component
|
||||
{
|
||||
[DataField, AutoNetworkedField]
|
||||
public bool Enabled;
|
||||
|
||||
[DataField]
|
||||
public float WelderTimer;
|
||||
|
||||
/// <summary>
|
||||
/// Name of <see cref="FuelSolution"/>.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public string FuelSolutionName = "Welder";
|
||||
|
||||
/// <summary>
|
||||
/// Solution on the entity that contains the fuel.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public Entity<SolutionComponent>? FuelSolution;
|
||||
|
||||
/// <summary>
|
||||
/// Reagent that will be used as fuel for welding.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public ProtoId<ReagentPrototype> FuelReagent = "WeldingFuel";
|
||||
|
||||
/// <summary>
|
||||
/// Fuel consumption per second while the welder is active.
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public FixedPoint2 FuelConsumption = FixedPoint2.New(1.0f);
|
||||
|
||||
/// <summary>
|
||||
/// A fuel amount to be consumed when the welder goes from being unlit to being lit.
|
||||
/// </summary>
|
||||
[DataField, AutoNetworkedField]
|
||||
public FixedPoint2 FuelLitCost = FixedPoint2.New(0.5f);
|
||||
|
||||
/// <summary>
|
||||
/// Sound played when refilling the welder.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public SoundSpecifier WelderRefill = new SoundPathSpecifier("/Audio/Effects/refill.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Whether the item is safe to refill while lit without exploding the tank.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public bool TankSafe;
|
||||
|
||||
[DataField]
|
||||
public float WelderUpdateTimer = 1f;
|
||||
}
|
||||
170
Content.Shared/Tools/Systems/SharedToolSystem.Welder.cs
Normal file
170
Content.Shared/Tools/Systems/SharedToolSystem.Welder.cs
Normal file
@@ -0,0 +1,170 @@
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.Components.SolutionManager;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.DoAfter;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Item.ItemToggle.Components;
|
||||
using Content.Shared.Tools.Components;
|
||||
|
||||
namespace Content.Shared.Tools.Systems;
|
||||
|
||||
public abstract partial class SharedToolSystem
|
||||
{
|
||||
public void InitializeWelder()
|
||||
{
|
||||
SubscribeLocalEvent<WelderComponent, ExaminedEvent>(OnWelderExamine);
|
||||
SubscribeLocalEvent<WelderComponent, AfterInteractEvent>(OnWelderAfterInteract);
|
||||
SubscribeLocalEvent<WelderComponent, DoAfterAttemptEvent<ToolDoAfterEvent>>(OnWelderToolUseAttempt);
|
||||
SubscribeLocalEvent<WelderComponent, ToolDoAfterEvent>(OnWelderDoAfter);
|
||||
SubscribeLocalEvent<WelderComponent, ItemToggledEvent>(OnToggle);
|
||||
SubscribeLocalEvent<WelderComponent, ItemToggleActivateAttemptEvent>(OnActivateAttempt);
|
||||
}
|
||||
|
||||
public virtual void TurnOn(Entity<WelderComponent> entity, EntityUid? user)
|
||||
{
|
||||
if (!SolutionContainerSystem.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution))
|
||||
return;
|
||||
|
||||
SolutionContainerSystem.RemoveReagent(entity.Comp.FuelSolution.Value, entity.Comp.FuelReagent, entity.Comp.FuelLitCost);
|
||||
AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
|
||||
$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} on");
|
||||
|
||||
entity.Comp.Enabled = true;
|
||||
Dirty(entity, entity.Comp);
|
||||
}
|
||||
|
||||
public void TurnOff(Entity<WelderComponent> entity, EntityUid? user)
|
||||
{
|
||||
AdminLogger.Add(LogType.InteractActivate, LogImpact.Low,
|
||||
$"{ToPrettyString(user):user} toggled {ToPrettyString(entity.Owner):welder} off");
|
||||
entity.Comp.Enabled = false;
|
||||
Dirty(entity, entity.Comp);
|
||||
}
|
||||
|
||||
public (FixedPoint2 fuel, FixedPoint2 capacity) GetWelderFuelAndCapacity(EntityUid uid, WelderComponent? welder = null, SolutionContainerManagerComponent? solutionContainer = null)
|
||||
{
|
||||
if (!Resolve(uid, ref welder, ref solutionContainer)
|
||||
|| !SolutionContainerSystem.ResolveSolution((uid, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var fuelSolution))
|
||||
return (FixedPoint2.Zero, FixedPoint2.Zero);
|
||||
|
||||
return (fuelSolution.GetTotalPrototypeQuantity(welder.FuelReagent), fuelSolution.MaxVolume);
|
||||
}
|
||||
|
||||
private void OnWelderExamine(Entity<WelderComponent> entity, ref ExaminedEvent args)
|
||||
{
|
||||
using (args.PushGroup(nameof(WelderComponent)))
|
||||
{
|
||||
if (ItemToggle.IsActivated(entity.Owner))
|
||||
{
|
||||
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-lit-message"));
|
||||
}
|
||||
else
|
||||
{
|
||||
args.PushMarkup(Loc.GetString("welder-component-on-examine-welder-not-lit-message"));
|
||||
}
|
||||
|
||||
if (args.IsInDetailsRange)
|
||||
{
|
||||
var (fuel, capacity) = GetWelderFuelAndCapacity(entity.Owner, entity.Comp);
|
||||
|
||||
args.PushMarkup(Loc.GetString("welder-component-on-examine-detailed-message",
|
||||
("colorName", fuel < capacity / FixedPoint2.New(4f) ? "darkorange" : "orange"),
|
||||
("fuelLeft", fuel),
|
||||
("fuelCapacity", capacity),
|
||||
("status", string.Empty))); // Lit status is handled above
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWelderAfterInteract(Entity<WelderComponent> entity, ref AfterInteractEvent args)
|
||||
{
|
||||
if (args.Handled)
|
||||
return;
|
||||
|
||||
if (args.Target is not { Valid: true } target || !args.CanReach)
|
||||
return;
|
||||
|
||||
if (TryComp(target, out ReagentTankComponent? tank)
|
||||
&& tank.TankType == ReagentTankType.Fuel
|
||||
&& SolutionContainerSystem.TryGetDrainableSolution(target, out var targetSoln, out var targetSolution)
|
||||
&& SolutionContainerSystem.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var welderSolution))
|
||||
{
|
||||
var trans = FixedPoint2.Min(welderSolution.AvailableVolume, targetSolution.Volume);
|
||||
if (trans > 0)
|
||||
{
|
||||
var drained = SolutionContainerSystem.Drain(target, targetSoln.Value, trans);
|
||||
SolutionContainerSystem.TryAddSolution(entity.Comp.FuelSolution.Value, drained);
|
||||
_audioSystem.PlayPredicted(entity.Comp.WelderRefill, entity, user: args.User);
|
||||
_popup.PopupClient(Loc.GetString("welder-component-after-interact-refueled-message"), entity, args.User);
|
||||
}
|
||||
else if (welderSolution.AvailableVolume <= 0)
|
||||
{
|
||||
_popup.PopupClient(Loc.GetString("welder-component-already-full"), entity, args.User);
|
||||
}
|
||||
else
|
||||
{
|
||||
_popup.PopupClient(Loc.GetString("welder-component-no-fuel-in-tank", ("owner", args.Target)), entity, args.User);
|
||||
}
|
||||
|
||||
args.Handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWelderToolUseAttempt(Entity<WelderComponent> entity, ref DoAfterAttemptEvent<ToolDoAfterEvent> args)
|
||||
{
|
||||
var user = args.DoAfter.Args.User;
|
||||
|
||||
if (!ItemToggle.IsActivated(entity.Owner))
|
||||
{
|
||||
_popup.PopupClient(Loc.GetString("welder-component-welder-not-lit-message"), entity, user);
|
||||
args.Cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
var (fuel, _) = GetWelderFuelAndCapacity(entity);
|
||||
|
||||
if (args.Event.Fuel > fuel)
|
||||
{
|
||||
_popup.PopupClient(Loc.GetString("welder-component-cannot-weld-message"), entity, user);
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWelderDoAfter(Entity<WelderComponent> ent, ref ToolDoAfterEvent args)
|
||||
{
|
||||
if (args.Cancelled)
|
||||
return;
|
||||
|
||||
if (!SolutionContainerSystem.TryGetSolution(ent.Owner, ent.Comp.FuelSolutionName, out var solution))
|
||||
return;
|
||||
|
||||
SolutionContainerSystem.RemoveReagent(solution.Value, ent.Comp.FuelReagent, FixedPoint2.New(args.Fuel));
|
||||
}
|
||||
|
||||
private void OnToggle(Entity<WelderComponent> entity, ref ItemToggledEvent args)
|
||||
{
|
||||
if (args.Activated)
|
||||
TurnOn(entity, args.User);
|
||||
else
|
||||
TurnOff(entity, args.User);
|
||||
}
|
||||
|
||||
private void OnActivateAttempt(Entity<WelderComponent> entity, ref ItemToggleActivateAttemptEvent args)
|
||||
{
|
||||
if (!SolutionContainerSystem.ResolveSolution(entity.Owner, entity.Comp.FuelSolutionName, ref entity.Comp.FuelSolution, out var solution))
|
||||
{
|
||||
args.Cancelled = true;
|
||||
args.Popup = Loc.GetString("welder-component-no-fuel-message");
|
||||
return;
|
||||
}
|
||||
|
||||
var fuel = solution.GetTotalPrototypeQuantity(entity.Comp.FuelReagent);
|
||||
if (fuel == FixedPoint2.Zero || fuel < entity.Comp.FuelLitCost)
|
||||
{
|
||||
args.Popup = Loc.GetString("welder-component-no-fuel-message");
|
||||
args.Cancelled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,12 @@
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.Chemistry.EntitySystems;
|
||||
using Content.Shared.DoAfter;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Item.ItemToggle;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Tools.Components;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Audio.Systems;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
@@ -15,12 +19,15 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IPrototypeManager _protoMan = default!;
|
||||
[Dependency] protected readonly ISharedAdminLogManager AdminLogger = default!;
|
||||
[Dependency] protected readonly ISharedAdminLogManager AdminLogger = default!;
|
||||
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
|
||||
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
|
||||
[Dependency] protected readonly SharedInteractionSystem InteractionSystem = default!;
|
||||
[Dependency] protected readonly SharedItemToggleSystem ItemToggle = default!;
|
||||
[Dependency] private readonly SharedMapSystem _maps = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
[Dependency] protected readonly SharedSolutionContainerSystem SolutionContainerSystem = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
|
||||
[Dependency] private readonly TileSystem _tiles = default!;
|
||||
[Dependency] private readonly TurfSystem _turfs = default!;
|
||||
@@ -29,6 +36,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
{
|
||||
InitializeMultipleTool();
|
||||
InitializeTile();
|
||||
InitializeWelder();
|
||||
SubscribeLocalEvent<ToolComponent, ToolDoAfterEvent>(OnDoAfter);
|
||||
}
|
||||
|
||||
@@ -66,6 +74,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
/// <param name="toolQualitiesNeeded">The qualities needed for this tool to work.</param>
|
||||
/// <param name="doAfterEv">The event that will be raised when the tool has finished (including cancellation). Event
|
||||
/// will be directed at the tool target.</param>
|
||||
/// <param name="fuel">Amount of fuel that should be taken from the tool.</param>
|
||||
/// <param name="toolComponent">The tool component.</param>
|
||||
/// <returns>Returns true if any interaction takes place.</returns>
|
||||
public bool UseTool(
|
||||
@@ -75,6 +84,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
float doAfterDelay,
|
||||
IEnumerable<string> toolQualitiesNeeded,
|
||||
DoAfterEvent doAfterEv,
|
||||
float fuel = 0,
|
||||
ToolComponent? toolComponent = null)
|
||||
{
|
||||
return UseTool(tool,
|
||||
@@ -84,6 +94,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
toolQualitiesNeeded,
|
||||
doAfterEv,
|
||||
out _,
|
||||
fuel,
|
||||
toolComponent);
|
||||
}
|
||||
|
||||
@@ -101,6 +112,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
/// will be directed at the tool target.</param>
|
||||
/// <param name="id">The id of the DoAfter that was created. This may be null even if the function returns true in
|
||||
/// the event that this tool-use cancelled an existing DoAfter</param>
|
||||
/// <param name="fuel">Amount of fuel that should be taken from the tool.</param>
|
||||
/// <param name="toolComponent">The tool component.</param>
|
||||
/// <returns>Returns true if any interaction takes place.</returns>
|
||||
public bool UseTool(
|
||||
@@ -111,31 +123,30 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
IEnumerable<string> toolQualitiesNeeded,
|
||||
DoAfterEvent doAfterEv,
|
||||
out DoAfterId? id,
|
||||
float fuel = 0,
|
||||
ToolComponent? toolComponent = null)
|
||||
{
|
||||
id = null;
|
||||
if (!Resolve(tool, ref toolComponent, false))
|
||||
return false;
|
||||
|
||||
if (!CanStartToolUse(tool, user, target, toolQualitiesNeeded, toolComponent))
|
||||
if (!CanStartToolUse(tool, user, target, fuel, toolQualitiesNeeded, toolComponent))
|
||||
return false;
|
||||
|
||||
var toolEvent = new ToolDoAfterEvent(doAfterEv, GetNetEntity(target));
|
||||
var toolEvent = new ToolDoAfterEvent(fuel, doAfterEv, GetNetEntity(target));
|
||||
var doAfterArgs = new DoAfterArgs(EntityManager, user, delay / toolComponent.SpeedModifier, toolEvent, tool, target: target, used: tool)
|
||||
{
|
||||
BreakOnDamage = true,
|
||||
BreakOnMove = true,
|
||||
BreakOnWeightlessMove = false,
|
||||
NeedHand = tool != user,
|
||||
AttemptFrequency = IsWelder(tool) ? AttemptFrequency.EveryTick : AttemptFrequency.Never
|
||||
AttemptFrequency = fuel > 0 ? AttemptFrequency.EveryTick : AttemptFrequency.Never
|
||||
};
|
||||
|
||||
_doAfterSystem.TryStartDoAfter(doAfterArgs, out id);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected abstract bool IsWelder(EntityUid uid);
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to use a tool on some entity, which will start a DoAfter. Returns true if an interaction occurred.
|
||||
/// Note that this does not mean the interaction was successful, you need to listen for the DoAfter event.
|
||||
@@ -148,6 +159,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
/// <param name="toolQualityNeeded">The quality needed for this tool to work.</param>
|
||||
/// <param name="doAfterEv">The event that will be raised when the tool has finished (including cancellation). Event
|
||||
/// will be directed at the tool target.</param>
|
||||
/// <param name="fuel">Amount of fuel that should be taken from the tool.</param>
|
||||
/// <param name="toolComponent">The tool component.</param>
|
||||
/// <returns>Returns true if any interaction takes place.</returns>
|
||||
public bool UseTool(
|
||||
@@ -157,6 +169,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
float doAfterDelay,
|
||||
string toolQualityNeeded,
|
||||
DoAfterEvent doAfterEv,
|
||||
float fuel = 0,
|
||||
ToolComponent? toolComponent = null)
|
||||
{
|
||||
return UseTool(tool,
|
||||
@@ -166,6 +179,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
new[] { toolQualityNeeded },
|
||||
doAfterEv,
|
||||
out _,
|
||||
fuel,
|
||||
toolComponent);
|
||||
}
|
||||
|
||||
@@ -180,12 +194,13 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
/// <summary>
|
||||
/// Whether a tool entity has all specified qualities or not.
|
||||
/// </summary>
|
||||
[PublicAPI]
|
||||
public bool HasAllQualities(EntityUid uid, IEnumerable<string> qualities, ToolComponent? tool = null)
|
||||
{
|
||||
return Resolve(uid, ref tool, false) && tool.Qualities.ContainsAll(qualities);
|
||||
}
|
||||
|
||||
private bool CanStartToolUse(EntityUid tool, EntityUid user, EntityUid? target, IEnumerable<string> toolQualitiesNeeded, ToolComponent? toolComponent = null)
|
||||
private bool CanStartToolUse(EntityUid tool, EntityUid user, EntityUid? target, float fuel, IEnumerable<string> toolQualitiesNeeded, ToolComponent? toolComponent = null)
|
||||
{
|
||||
if (!Resolve(tool, ref toolComponent))
|
||||
return false;
|
||||
@@ -220,6 +235,9 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
[Serializable, NetSerializable]
|
||||
protected sealed partial class ToolDoAfterEvent : DoAfterEvent
|
||||
{
|
||||
[DataField]
|
||||
public float Fuel;
|
||||
|
||||
/// <summary>
|
||||
/// Entity that the wrapped do after event will get directed at. If null, event will be broadcast.
|
||||
/// </summary>
|
||||
@@ -233,10 +251,11 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
{
|
||||
}
|
||||
|
||||
public ToolDoAfterEvent(DoAfterEvent wrappedEvent, NetEntity? originalTarget)
|
||||
public ToolDoAfterEvent(float fuel, DoAfterEvent wrappedEvent, NetEntity? originalTarget)
|
||||
{
|
||||
DebugTools.Assert(wrappedEvent.GetType().HasCustomAttribute<NetSerializableAttribute>(), "Tool event is not serializable");
|
||||
|
||||
Fuel = fuel;
|
||||
WrappedEvent = wrappedEvent;
|
||||
OriginalTarget = originalTarget;
|
||||
}
|
||||
@@ -249,14 +268,14 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
if (evClone == WrappedEvent)
|
||||
return this;
|
||||
|
||||
return new ToolDoAfterEvent(evClone, OriginalTarget);
|
||||
return new ToolDoAfterEvent(Fuel, evClone, OriginalTarget);
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
protected sealed partial class LatticeCuttingCompleteEvent : DoAfterEvent
|
||||
{
|
||||
[DataField("coordinates", required:true)]
|
||||
[DataField(required:true)]
|
||||
public NetCoordinates Coordinates;
|
||||
|
||||
private LatticeCuttingCompleteEvent()
|
||||
@@ -273,9 +292,7 @@ public abstract partial class SharedToolSystem : EntitySystem
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed partial class CableCuttingFinishedEvent : SimpleDoAfterEvent
|
||||
{
|
||||
}
|
||||
public sealed partial class CableCuttingFinishedEvent : SimpleDoAfterEvent;
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
@@ -69,7 +69,7 @@ public sealed class WeldableSystem : EntitySystem
|
||||
if (!CanWeld(uid, tool, user, component))
|
||||
return false;
|
||||
|
||||
if (!_toolSystem.UseTool(tool, user, uid, component.WeldingTime.Seconds, component.WeldingQuality, new WeldFinishedEvent()))
|
||||
if (!_toolSystem.UseTool(tool, user, uid, component.Time.Seconds, component.WeldingQuality, new WeldFinishedEvent(), component.Fuel))
|
||||
return false;
|
||||
|
||||
// Log attempt
|
||||
@@ -140,10 +140,10 @@ public sealed class WeldableSystem : EntitySystem
|
||||
if (!_query.Resolve(uid, ref component))
|
||||
return;
|
||||
|
||||
if (component.WeldingTime.Equals(time))
|
||||
if (component.Time.Equals(time))
|
||||
return;
|
||||
|
||||
component.WeldingTime = time;
|
||||
component.Time = time;
|
||||
Dirty(uid, component);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,6 +61,7 @@
|
||||
group: GenericNumber
|
||||
- type: Repairable
|
||||
doAfterDelay: 8
|
||||
fuelCost: 15
|
||||
- type: Pullable
|
||||
- type: Tag
|
||||
tags:
|
||||
|
||||
@@ -128,11 +128,6 @@
|
||||
sprite: Objects/Tools/Cowtools/cowelder.rsi
|
||||
- type: Tool
|
||||
speed: 0.05
|
||||
- type: Welder
|
||||
litMeleeDamageBonus:
|
||||
types: # When lit, negate standard melee damage and replace with heat
|
||||
Heat: 0.5
|
||||
Blunt: -5
|
||||
|
||||
- type: entity
|
||||
name: milkalyzer
|
||||
|
||||
@@ -64,6 +64,7 @@
|
||||
containers:
|
||||
board: !type:Container
|
||||
- type: Weldable
|
||||
fuel: 5
|
||||
time: 3
|
||||
- type: Airlock
|
||||
- type: NavMapDoor
|
||||
@@ -116,7 +117,7 @@
|
||||
- type: RCDDeconstructable
|
||||
cost: 6
|
||||
delay: 8
|
||||
fx: EffectRCDDeconstruct8
|
||||
fx: EffectRCDDeconstruct8
|
||||
- type: Destructible
|
||||
thresholds:
|
||||
- trigger:
|
||||
@@ -154,7 +155,7 @@
|
||||
- type: BlockWeather
|
||||
placement:
|
||||
mode: SnapgridCenter
|
||||
|
||||
|
||||
- type: entity
|
||||
id: AirlockRCDResistant
|
||||
parent: Airlock
|
||||
@@ -203,4 +204,4 @@
|
||||
- type: Tag
|
||||
tags:
|
||||
- GlassAirlock
|
||||
# This tag is used to nagivate the Airlock construction graph. It's needed because the construction graph is shared between Airlock, AirlockGlass, and HighSecDoor
|
||||
# This tag is used to nagivate the Airlock construction graph. It's needed because the construction graph is shared between Airlock, AirlockGlass, and HighSecDoor
|
||||
|
||||
@@ -55,6 +55,7 @@
|
||||
denySound:
|
||||
path: /Audio/Machines/airlock_deny.ogg
|
||||
- type: Weldable
|
||||
fuel: 10
|
||||
time: 10
|
||||
- type: Airlock
|
||||
- type: NavMapDoor
|
||||
|
||||
@@ -82,6 +82,7 @@
|
||||
openingAnimationTime: 0.6
|
||||
closingAnimationTime: 0.6
|
||||
- type: Weldable
|
||||
fuel: 5
|
||||
time: 3
|
||||
- type: Firelock
|
||||
- type: Appearance
|
||||
|
||||
Reference in New Issue
Block a user