add fuel costs back to finishing welding (#27030)
* add fuel costs back to welding * ack * meh * eek!
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@@ -1,40 +1,63 @@
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Popups;
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using Content.Server.Tools.Components;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.FixedPoint;
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using Content.Shared.Tools.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio.Systems;
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using SharedToolSystem = Content.Shared.Tools.Systems.SharedToolSystem;
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namespace Content.Server.Tools
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namespace Content.Server.Tools;
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public sealed class ToolSystem : SharedToolSystem
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{
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// TODO move tool system to shared, and make it a friend of Tool Component.
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public sealed partial class ToolSystem : SharedToolSystem
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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public override void TurnOn(Entity<WelderComponent> entity, EntityUid? user)
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{
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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public override void Initialize()
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base.TurnOn(entity, user);
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var xform = Transform(entity);
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if (xform.GridUid is { } gridUid)
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{
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base.Initialize();
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InitializeWelders();
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var position = _transformSystem.GetGridOrMapTilePosition(entity.Owner, xform);
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_atmosphereSystem.HotspotExpose(gridUid, position, 700, 50, entity.Owner, true);
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}
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}
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public override void Update(float frameTime)
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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UpdateWelders(frameTime);
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}
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//todo move to shared once you can remove reagents from shared without it freaking out.
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private void UpdateWelders(float frameTime)
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{
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var query = EntityQueryEnumerator<WelderComponent, SolutionContainerManagerComponent>();
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while (query.MoveNext(out var uid, out var welder, out var solutionContainer))
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{
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base.Update(frameTime);
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if (!welder.Enabled)
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continue;
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UpdateWelders(frameTime);
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}
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welder.WelderTimer += frameTime;
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protected override bool IsWelder(EntityUid uid)
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{
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return HasComp<WelderComponent>(uid);
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if (welder.WelderTimer < welder.WelderUpdateTimer)
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continue;
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if (!SolutionContainerSystem.ResolveSolution((uid, solutionContainer), welder.FuelSolutionName, ref welder.FuelSolution, out var solution))
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continue;
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SolutionContainerSystem.RemoveReagent(welder.FuelSolution.Value, welder.FuelReagent, welder.FuelConsumption * welder.WelderTimer);
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if (solution.GetTotalPrototypeQuantity(welder.FuelReagent) <= FixedPoint2.Zero)
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{
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ItemToggle.Toggle(uid, predicted: false);
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}
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Dirty(uid, welder);
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welder.WelderTimer -= welder.WelderUpdateTimer;
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}
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}
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}
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