Fix handlabeler/utility belt misprediction (#26660)

* Fix handlabeler/utility belt misprediction

* Partly moved HandLabelerSystem to shared
And cleaned up HandLabelerComponent

* WIP format the files so later commits look clearer
Doesn't change individual code lines, but may move
functions to another file

* WIP some more code movement

* Hand Labeler is now mostly predicted
Only the UI isn't

* WIP: Formatting and moved stuff

* Using componentstates for prediction correction

* review

* Update label on label change

* Don't overwrite label while editing

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
This commit is contained in:
osjarw
2024-04-28 07:19:30 +03:00
committed by GitHub
parent 1c78f60bc3
commit a4504e2fef
10 changed files with 250 additions and 190 deletions

View File

@@ -50,7 +50,7 @@ namespace Content.Server.Labels
/// <param name="text">intended label text (null to remove)</param>
/// <param name="label">label component for resolve</param>
/// <param name="metadata">metadata component for resolve</param>
public void Label(EntityUid uid, string? text, MetaDataComponent? metadata = null, LabelComponent? label = null)
public override void Label(EntityUid uid, string? text, MetaDataComponent? metadata = null, LabelComponent? label = null)
{
if (!Resolve(uid, ref metadata))
return;