Update trivial components to use auto comp states (#20539)

This commit is contained in:
DrSmugleaf
2023-09-28 16:20:29 -07:00
committed by GitHub
parent 14cfe44ece
commit a44fa86b68
158 changed files with 806 additions and 2866 deletions

View File

@@ -5,7 +5,6 @@ using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction;
using Content.Shared.Storage.Components;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
using Robust.Shared.Network;
using Robust.Shared.Timing;
@@ -27,8 +26,6 @@ public sealed class BinSystem : EntitySystem
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<BinComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<BinComponent, ComponentHandleState>(OnHandleState);
SubscribeLocalEvent<BinComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<BinComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<BinComponent, EntRemovedFromContainerMessage>(OnEntRemoved);
@@ -36,21 +33,6 @@ public sealed class BinSystem : EntitySystem
SubscribeLocalEvent<BinComponent, AfterInteractUsingEvent>(OnAfterInteractUsing);
}
private void OnGetState(EntityUid uid, BinComponent component, ref ComponentGetState args)
{
args.State = new BinComponentState(GetNetEntityList(component.Items), component.Whitelist, component.MaxItems);
}
private void OnHandleState(EntityUid uid, BinComponent component, ref ComponentHandleState args)
{
if (args.Current is not BinComponentState state)
return;
component.Items = EnsureEntityList<BinComponent>(state.Items, uid);
component.Whitelist = state.Whitelist;
component.MaxItems = state.MaxItems;
}
private void OnStartup(EntityUid uid, BinComponent component, ComponentStartup args)
{
component.ItemContainer = _container.EnsureContainer<Container>(uid, BinContainerId);