Update trivial components to use auto comp states (#20539)

This commit is contained in:
DrSmugleaf
2023-09-28 16:20:29 -07:00
committed by GitHub
parent 14cfe44ece
commit a44fa86b68
158 changed files with 806 additions and 2866 deletions

View File

@@ -6,14 +6,13 @@ namespace Content.Shared.Movement.Components
/// <summary>
/// Has additional movement data such as footsteps and weightless grab range for an entity.
/// </summary>
[RegisterComponent]
[NetworkedComponent()]
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class MobMoverComponent : Component
{
private float _stepSoundDistance;
[DataField("grabRange")] public float GrabRange = 1.0f;
[DataField] public float GrabRange = 1.0f;
[DataField("pushStrength")] public float PushStrength = 600f;
[DataField] public float PushStrength = 600f;
[ViewVariables(VVAccess.ReadWrite)]
public EntityCoordinates LastPosition { get; set; }
@@ -32,7 +31,7 @@ namespace Content.Shared.Movement.Components
}
}
[ViewVariables(VVAccess.ReadWrite)]
[ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public float GrabRangeVV
{
get => GrabRange;
@@ -44,7 +43,7 @@ namespace Content.Shared.Movement.Components
}
}
[ViewVariables(VVAccess.ReadWrite)]
[ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
public float PushStrengthVV
{
get => PushStrength;